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ROF (United Ed.) AI Improved (Vers. 1.1 and 1.2) by vonS


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#1 vonOben.

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Posted 28 May 2021 - 10:17

Hi

 

vonS has released a AI mod over at Combatace:

 

https://combatace.co...ts&_fromLogin=1

 

Quote:

 

Please find linked below the included pic. a zipped file that includes some tweaks I have been working on recently, for a few days, and that attempt to improve the AI behavior in ROF. I've attempted to bring more AI "surprises" and varied behavior into the sim. - based on what we take for granted with the wonderful AI in First Eagles 2 (also WOFF). No spectacular overhauls have been possible, but I hope there are at least some improvements with this little package. Please see the included "Read Me" file for more info. regarding the AI and installation directions, etc. And thank you Criquet/Gavagai for the initial AI tweaks of many years ago. My tweaks have been tested only in the United Ed. of ROF (which is the last, consolidated ver.) and are not recommended for earlier versions of the sim.

EDIT: Ver. 1.2 of this package - added May 6, 2021 - includes further improvements to climb speeds on several types and further reduction of downward-spiral-type maneuvers, with greater frequency of slash-and-dash attacks, as well as more tactical flying (particularly if the AI is flying in pairs or greater numbers, etc.). Ver. 1.1 is included too - load ONLY ONE package (1.1 or 1.2) at any given time, in JSGME. See the included "Read Me" file for more details.

 

Happy flying,

Von S

 

 

 


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#2 Gooseh

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Posted 28 May 2021 - 16:59

Well that would be nice!! Super!! Thanks
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Spammers are not my thing...except for the one with the massive k******s. I was impressed with that one.


#3 VonS

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Posted 13 August 2021 - 16:05

Thank you Von Oben for posting a link to the AI/DM mod. for RoF (United Ed.). The mod. is now at ver. 1.3 - and will most likely be the final ver. of that mod., since there is only so much that can be done with it. Hopefully it is an improvement over stock AI in the United. Ed. of RoF. If I do update the AI/DM mod. in the future, updates will be indicated in the relevant thread (on CombatAce) and that is kindly linked to here, in the first post of this thread, by Von Oben.

 

Cheers all,

Von S  :icon_cool: 


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~ RoF (United Ed.) AI/DM Mod. & Tweaks: https://tinyurl.com/RoFaiNdm ~

~ WOFF/WOTR mods.: https://tinyurl.com/WOFFWOTRmods ~

~ WW1 Novel: http://ladyharbury.kissr.com ~


#4 Barkhorn1x

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Posted 14 August 2021 - 12:47

Hopefully it is an improvement over stock AI in the United.  :icon_cool:

Cheers VonS and thank you for your hard work here - it certainly IS an improvement.


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#5 VonS

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Posted 19 September 2021 - 04:19

Quick update to this thread that I've included two more of my (small) mods. under the CombatAce RoF mods. thread - see this particular post for details and download links. One mod. is an AMD-vid.-card friendly patch that lightens/thins out stock cloud and sky textures in RoF United, for less flickering (not to be used with other cloud mods. available for RoF). The other mod. is an interesting oil smear/frosting modification of the "FeatheredIV" oil mod. for RoF.

 

Cheers all and happy RoFing,

Von S  :)


  • 1

~ RoF (United Ed.) AI/DM Mod. & Tweaks: https://tinyurl.com/RoFaiNdm ~

~ WOFF/WOTR mods.: https://tinyurl.com/WOFFWOTRmods ~

~ WW1 Novel: http://ladyharbury.kissr.com ~


#6 127Tom

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Posted Today, 01:24

Sorry, but this AI mod was a joke. The planes struggle with low altitude flying and fighting and keeps crashing into trees.
Also after a dogfight they usually just circles forever and don't continue the mission. 
As of now I fly with vanilla AI as they are more aggressive and dangerous (if high skill)


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#7 VonS

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Posted Today, 02:50

Sorry, but this AI mod was a joke. The planes struggle with low altitude flying and fighting and keeps crashing into trees.
Also after a dogfight they usually just circles forever and don't continue the mission. 
As of now I fly with vanilla AI as they are more aggressive and dangerous (if high skill)

 

Barkhorn and other users seem to think otherwise - it may depend on what version of the AI mod. you are using (try vers. 1.1, 1.2, and 1.3). The AI mod. was only tested in RoF United, in quick combat mode, and also using the PWCG ver. 16.3.x (not the campaigning/missions option built-in to RoF).

 

No guarantees that it works well with the later PWCG ver. 3.3.x either since I can't get that version of PWCG to run on my rig. Also suggested, in the "Read Me," is to load the AI mod. last, after all other mods. are loaded - so as not to have other mods. override anything in the AI mod.

 

My AI/DM mod. is of course free so you are welcome not to use it if you don't like it. On my rig., for what it's worth - vanilla AI in RoF, of any skill level, is the real joke. :icon_lol: 

 

Cheers,

Von S


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~ RoF (United Ed.) AI/DM Mod. & Tweaks: https://tinyurl.com/RoFaiNdm ~

~ WOFF/WOTR mods.: https://tinyurl.com/WOFFWOTRmods ~

~ WW1 Novel: http://ladyharbury.kissr.com ~


#8 127Tom

127Tom
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Posted Today, 03:45

I tried with PCWG 16.3.1 and RoF's career mode. 
I used the 1.3 version. Up in the air they fight good. But the rest as I described ruins the experience for me.
Isn't RoF United the same as vanilla? The vanilla got a patch recently so you can fly multiplayer with united players.


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#9 VonS

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Posted Today, 04:18

I tried with PCWG 16.3.1 and RoF's career mode. 
I used the 1.3 version. Up in the air they fight good. But the rest as I described ruins the experience for me.
Isn't RoF United the same as vanilla? The vanilla got a patch recently so you can fly multiplayer with united players.

 

I recommend trying out ver. 1.1 of the AI mod. (if you want to bother with it) since that patch is less aggressive, so some aircraft may be less stubborn near the ground - although, in all honesty, too many files that would be important to modify, to improve the AI (and FMs) in RoF - are unfortunately encrypted/locked - so there is really nothing more that can be done to modify or tweak the AI in RoF.

 

Personally I can't stand those constant left or right-hand turns that happen with the AI, un-modded, where they always spiral down to the ground - so I have attempted to minimize that from happening in the AI/DM mod.

 

RoF United is "vanilla" RoF - as are previous versions of RoF when not modded. As far as I know, RoF has had multiplayer since the very beginning (and was built with MP in mind). If your RoF install received some kind of patch so that you can engage in MP with RoF United fliers - it's possible that you had an older version of RoF that was patched recently. The latest version of RoF is called RoF United Edition, by the way (the last updates for it were sometime last year, 2020 or so, some kind of small, server-synchronization update I think).

 

Cheers,

Von S  :)


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~ RoF (United Ed.) AI/DM Mod. & Tweaks: https://tinyurl.com/RoFaiNdm ~

~ WOFF/WOTR mods.: https://tinyurl.com/WOFFWOTRmods ~

~ WW1 Novel: http://ladyharbury.kissr.com ~



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