There seems to be a bit of confusion over the refly rules within FIF, so I thought I'd post in the hopes of clarifying them.
The refly penalty has always been 5 minutes for all aircraft landing in friendly territory, regardless of where that landing took place.
If a pilot has landed at a friendly aerodrome, that player may refly at the discretion of the team commander (CO) after a 5 minute timeout. This timeout starts when a player hits “Finish Flight” and goes to the map room.
. . .
If a pilot crashes in friendly territory and survives the event, that pilot may switch to a new aircraft and take off again from his original aerodrome provided that another aircraft is available at the discretion of the CO and after a 5 minute timeout.
If a pilot crashes in No Man's Land and survives the event, he must check his position on the in-game map. If he is not within enemy territory, that pilot may switch to a new aircraft and take off again from his original aerodrome provided that another aircraft is available at the discretion of the CO and after a 5 minute timeout.
Если пилот приземлился на дружеском аэродроме, то, спустя 5 минут, он может повторно взлететь по усмотрению командующего команды (CO). 5-минутное пенальти начинается с момента, когда игрок кликнул в меню «Завершить вылет» и перешел на экран карты.
. . .
Если пилот разбился на дружеской территории или на линии фронта, но при этом выжил, он должен проверить его положение на карте в игре. Если он не находится в пределах территории противника, то, спустя 5 минут, он может выбрать другой доступный самолет с домашнего аэродрома и вылететь повторно по усмотрению командующего команды.
The 5 minute refly penalty is important because we want to limit "air quake" style engagements, where people are reflying continuously to help nearby friends. This is especially true if the fight is close to an aerodrome. We want people to consider their options tactically. And making them wait a few minutes mimics being "refueled and rearmed" if they're at an aerodrome. Similarly, if you land in a field in friendly territory, you can consider the 5 minute wait "walking back" to base.
There is no requirement that says people need to wait any longer than 5 minutes,however. If you wait longer to coordinate with your teammates, that's your tactical choice.
It should also be mentioned that the 5 minute refly penalty is completely based on the honor system, as the in-game refly penalty system is poor for our tournament needs. The in-game system handles the automatic refly penalty by starting a count down after you take off. After 5 minutes of flying, your automatic penalty goes away, and if you land you can can refly immediately. Which doesn't give us what we need at all. :/
As a result, after an official session has been flown, I review the FIF stats and manually determine if anyone broke the 5 minute refly rules. If I catch them, I ask them to stop. As a result, it's best for my sanity, and the sanity of the other admins and the respective team commanders, if we just have one time limit for every type of "safe" landing.
Perhaps, when Flying Circus is released, this won't be an issue anymore. And we can better customize refly waits to the specific situation.
Hopefully that wasn't too confusing. If anyone had questions, I'll do my best to answer.