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Have AI Leave as Players Join

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#1 FatCat66

  • Posts: 4

Posted 09 May 2017 - 21:23

Have AI Leave as Players Join


Hi was just wondering if someone could give me a idea on how to set a server up in this manner.

I have some knowledge of mission editor and have a dedicated type server that I put up.

But players have suggested to set server up  to have AI leave as they Join.

Server Input and complex trigger I think would be what is used, but how to set it up ?  I'm lost .

Please Help  :icon_e_salute:

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#2 JG1_Butzzell

  • Posts: 1415

Posted 10 May 2017 - 19:04




I do not believe that there is an automatic way for the server to do this.  It can be done manually with the Remote Console,  Rcon input.  This would mean a live operator of the server that would input a server command.  The server command would be linked to the spawn mechanism of the AI. It would delete the spawn of AI  or delay the spawn. It could even be an off/on switch. Again, it would require a server operator to be online and monitoring the number of players.

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#3 FatCat66

  • Posts: 4

Posted 10 May 2017 - 19:09

Thank you for that information it is at  least a direction for me to start. S!   :icon_e_smile:

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#4 1PL-Husar

  • Posts: 559

Posted 10 May 2017 - 19:12

If i remember correctly at least one of Vander mission: COOP - A Day at the Front 1916 had such option...


look at PvE missions at https://sites.google...ents/resources¬†

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