Well, I've finally finished the project I've been working on for a while, to get rid of the strange zig-zag forest lines found in many areas along the front lines of the Western Front map in the stock game, which look like the following:
RoF - Map zig-zag - last stock section left.jpg 447.09KB 8 downloads
RoF - Map zig-zag - last stock section - after fix.jpg 430.38KB 7 downloads
For details about the process leading up to this mod, see this thread: https://riseofflight...orest-zig-zags/
I've put all the modified files (including both the on-the-ground fixes and the in-game display map tweaks so what you see on your map in game will essentially match the modified forest areas on the ground) into a JSGME-ready mod package, which is available here:
All you have to do is unzip the D/L package into your MODS folder and activate it with JSGME, then make sure you have "mods on" in your game and go enjoy the scenery again
I've tested this as well as I could given the time available (free-flying around up and down the front lines, and doing some career mode missions as well), and I think it's working just fine. However, I haven't been able to cover the entire map so if anybody spots any unintended side effects or map/ground anomalies they think might be attributable to this mod please feel free to snap and post a screenshot of the relevant area (preferably like the one above, with your map up too so I can figure out where to look for the problem) and I'll be happy to check into it.
Hope y'all enjoy this as much as I am - those zig-zags have bugged me for years and I'm so glad to be rid of them finally.
SPECIAL THANKS to the following RoF Community members (without their help I never would have gotten this done):
BaronVonMyakin - who provided the info I so desperately needed about which files held the key and how to start manipulating them to achieve the desired result
=HillBilly= - who created a simple mission I could use to speed up the testing cycles (and taught me what I was doing wrong trying to use it)