I am with you Ami.
I bit the bullet and bought WoFF UE, expecting a massive jump from my existing WoFF1 using Ankors DX9 mod version.
There is some improvement, but not enough to jump up and down about. The WOFF GUI works a little better on my super wide monitor but that is about it.
Have given it a few hours now and the poor graphics have defeated me.
I'm dissapointed in myself for biting, IMO a total waste of £47
.....And Dutch RoF and WoFF and light years apart in the Graphic department. I mean 2D clouds in WoFF FFS!
I think Winding Man and Pol are dillusional if they think a WW2 version of WoFF using CFS3 is going to stand out next to CloD and BOX.
You are telling nothing new, if being reading on what I did wrote down, you should know better, if you won't believe me, do not blame me.
So repeating If the graphics are the main key for you and not WW1 then do not even think about RoF and WoFF, in this case they are both ancient on graphics and still use 32bit technique and WindowsXP DirectX9.
If you take a close look at https://www.youtube....h?v=gg0o6V-M6pg Seems to be an 2013 game even BoX looks still bad compare to this.
And about WW2 on CFS3 engine, most WoFF-fans will buy the WW2 pack and leaving the small WW1 niche was part of the strategy from OBD, but I also think it would be hard to get that new customers, now TF does have the CLOD source code, BoX is going to 64bit/DirectX11, DCS seems also have its improvements and the CFS3 packs ETO/PTO/MAW/Korea are for free.
I'm only an simple WW1 flysim fan, I have BoS/Clod/IL2-1946 only never played that much WW2, so I do not think I buy the OBD WW2 pack, but I do hope OBD will have success and can expand to new customers.