Jump to content

- - - - -

Mod Request - Migrating Geese/Birds

  • Please log in to reply
4 replies to this topic

#1 screamingdemon

  • Posts: 41
  • LocationBahrain

Posted 10 September 2016 - 08:12

Would add a bit of dynamics to the airways  ;)

Attached Files

  • 0

#2 remcov

  • Posts: 100

Posted 10 September 2016 - 12:36

You mean bird strikes?

Yeah cool!
  • 0

#3 Plank

  • Posts: 2835
  • LocationNew Zealand.

Posted 10 September 2016 - 13:04

How about a pair birds per server?

They just flap around the place.

Looking nice.

: )

  • 0


Captured again!


#4 screamingdemon

  • Posts: 41
  • LocationBahrain

Posted 18 September 2016 - 10:54

Another example - from movie "Out of Africa"

Attached Files

  • 0

#5 unreasonable

  • Posts: 1452
  • LocationBangkok

Posted 19 September 2016 - 07:34

Actually, it would be possible to replicate the photograph in the first post within RoF, although it would require a little selective fiddling with alpha channels, which have always been above my pay grade in modding terms. This would only be equivalent to a sprite, however.


But without being able to create a new flying object in the game I do not think it can be done as a 3D object. Possibly a modder could create geese as a moving ground object in the flying position, and then somehow persuade the game to place their "wheels" - ie base of the object - at a set height above the ground. Or just make a 1,000m high ground object of which almost all is transparent......


So sad to say, what is being asked for here would take a lot of work, not just a little swanning about, so I will have to duck it.

  • 0

"Democracy is the theory that the common people know what they want, and deserve to get it good and hard." H. L. Mencken

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users