A CASE STUDY OF STATISTICS OF VARIOUS SUSPECT PILOTS
J30 von Hammer
Over several weeks, I gathered data from the Newwings Warground Statistics for the advanced, 1.5 server. Data covers approximately 2 years. Using personal interaction and noting mention from fellow flyers, I identified suspect pilots to study, and used non-suspect pilots, including myself, for a control data set. I looked at trends, and did a very detailed, in depth study on 1 suspect pilot I felt was a good indicator of a gun hack.
To keep it simple, for this report, I will show the highlight graphs for the data showing only the Sorties flown vs the Score on pilots that fly consistent plane types. Score is affected by other factors, such as a person bombing a lot, or not, in a month, and plane types, but I was able to extract useable data to present here to simply show indicators that a Gun Hack is in operation.
The primary items to note are the 1) sudden jump in scoring, and 2) the month it happened. I pulled data for several pilots, but only show these graphs as examples of what is found in most all of the several suspect pilots that now exists.
Take from this data that in July of 2014, a few people found a way to improve their gunnery within a few days of each other. In March of 2015, another, larger group of pilots have now found the same way to improve gunnery, and I note one graph of a squad that found, and, internally, spread the hack within a few days to fellow squad members.
'With the ‘cat out of the bag’ and the word of hacking starting to spread, it’s becoming more of a problem. As in Red Baron 3D, if the hack is not stopped, the multi-player game will die, and I am already seeing very valuable players I enjoyed playing with vanish, as most feel without proof, they have no option to get support to address the issue. And along with it any monetary profits for 777. Also, if the same type of engine is being used for BOS then the same hack may be used to exploit that game as well. This would not only represent a loss for 777 but for customers as well, since the multi-player client has invested more than $150.00 dollars or more into ROF and BOS.
We hope that this report helps to convince you and those of your team that there is a problem within ROF and that it would be in 777 best interest to try an eliminate this current threat as soon as possible.
As in Red Baron 3D, if the hack is not stopped, all that will be left are the hackers on the server, and they will tear up any newcomer and run them out of the game.
A Loner Ace
One of the first to suddenly become effective hitting target
Figure 1.png 18.8KB 7 downloads
A Squad member.
Greatly Improves at similar time. Item to note is that this sudden improvement happens to a few all about the same time, not randomly.
Figure 2.png 16.52KB 6 downloads
Note the sharp score decline in March and April of 2015 for both super aces above. I attribute this to old hackers suddenly finding themselves on the wrong end of the hack guns. By May, they are aware and now fly more cautiously, which shows in the scoring of the newer hackers.
Below Average Pilot becomes Excellent
October to February, was indicating a try-hard attempt, with lots of bombing- as is normal. Sorties tripled to 300+.
On March 16th, details show change in hit power, and going into April, hack in full use, score skyrockets
Figure 3.png 14.81KB 4 downloads
Squad rises from Average to Super Elite- a Focus graph
Between March 16 to March 25, Details show hit power suddenly improves on 4 members, similar to, and including the one shown above, all within a few days. In May sorties flown dropped to around 1000, similar to February, but scoring was still double over Feb and not with bombing.
Figure 4.png 10.95KB 5 downloads
Below Average pilot vs Loner Ace
Interesting sub-detail showing the success of the Below Average Pilot against the Loner Ace. As with most normal pilots, a lucky ‘shoot down’ of 1 in a month against Loner is bound to happen, and is rare. But note the sudden success rate and ability to shoot down the Loner going from March and on. Below Average Pilot is now one of the highest scoring pilots vs the Loner Ace, yet flies no better- just gunnery hits in the few shots he gets.
Figure 5.png 12.74KB 5 downloads
I post this report based on several years experience in manufacturing and quality control, so I'm using similar formulas that find defects to indicate the change in hit power, wounds, scores, and shoot downs. Anyone who knows Six Sigma or similar will understand.
I only wish to help, as I see this game following the exact same pathway that RB3D took when it was left to fail at the hands of those who like to hack.
I will not provide any names, so don't ask. The information is what is important, and human nature will run it's course when allowed to, so I won't blame hackers for trying, but I wish they wouldn't
I do ask that if anyone with this hack would like to private mail me with how it's done, I would like to see it. Your name will be forgotten and never revealed. I will test it, prove it, and forward the info to 777 so they will be able to fix it. It would be an honorable thing to do.
I am posting this report here, as I could not gain interest privately.
I will not respond nor discuss this report in this posting. It is what it is, and I know from my own experience that something changed overnight with certain people, and with lots of data, I call it proof and stand behind it. When you get one short burst that oils my engine to the point the bearings squeal, and prop locks up in a few seconds, plus heavy level 3 or 4 wounds, or death, all from a turning plane at a distance, that is not normal, and from hundreds of hours of flying this game, I notice a significant change when it occurs. And now I have 2 years of very intense data to back it up.
All data is taken before the June update. If the game is around another year or so, I'll gather date from June 2015 forward, and will still be able identify those who have something special going for them.
I would suggest 777 remove Improved Gunnery from RoF totally, as a test for a month or two, and see if that stops it. What is a few weeks of change to know?
I would still recommend slowing gun rate of fire down to around 420 rounds per minute, which is based on actual use of maxim type guns.