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Stutter by using Force Feedback & Track Ir?


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#1 LeReverend

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Posted 17 November 2009 - 21:26

Hi
The Game has many "Stutter" when i am using Track Ir and my Sidewinder FF2 Stick in combination with X52 Pro Throttle.
With this Stutter gameplay is not funny.
When i am Using Track Ir and only X52 Pro everything is fine.

Is there a way to use FF Stick without Stutter ?
What can be the Problem ?

I will hope you understand my English :roll:
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#2 hq_Jorri

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Posted 17 November 2009 - 23:27

Don't worry, your English is just fine!

I use the MS FFB2 and TIR5, along with pedals and a throttle quadrant, and I am having o problems at all.

Not sure why you have problems, but just letting you know it is possible to run it with those pieces of hardware.
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#3 Panthercules

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Posted 18 November 2009 - 04:54

I remember there were some problems with early versions/builds of the game with FFB and/or TIR causing stutters, but they seemed to get sorted out (for most people, myself included) after the first patch or two. I've got a different FFB stick (Logitech Force 3D Pro), but the FFB and my TIR3 are working just fine now.
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#4 SC/JG_Oesau

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Posted 18 November 2009 - 08:06

I find it's not the trackIR and the FFB, but the MSFFB2 stick that did cause stutters for me.
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#5 LeReverend

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Posted 18 November 2009 - 08:55

Thank you for your interest.
It is also my opinion that the Sidewinder must be the Problem, but why?
The FF Effekt in RoF ist very fine so i dont want to lose it ;)
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#6 malkuth

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Posted 06 January 2010 - 00:44

Do you have windows 7? If so the only way I found to reduce the studder is to disable the FFB in the options of the game.

Make sure you save the profile, I was not doing this and FFB remained on and I thought that it did not help.

Seems its a win 7 Problem with Microsoft FFB 2 Joysticks.

Which is why some do not have the problem which is win 7 64 bit and FFB together seems to be an issue.
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#7 hq_Reflected

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Posted 06 January 2010 - 07:07

What? I have Win7 32, and I've just bought a MS FFB2 on ebay. Still waiting for it to arrive. You're saying that I won't be able to use it? :(
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#8 MattM

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Posted 06 January 2010 - 17:40

Seems its a win 7 Problem with Microsoft FFB 2 Joysticks.
That would suck.

I still have XP 32-bit, a MS FFB2 and Freetrack and have no problems with this.

Can anybody confirm, that it's a Windows7+FFB2 related issue? Anybody hear using a FFB2 with Windows 7 and Freetrack/TrackIR?
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#9 hq_Reflected

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Posted 06 January 2010 - 17:41

I will in a few days….I truly hope it wont give me any problems. The game runs fine for me now.
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#10 Trenchgun97

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Posted 28 July 2010 - 07:13

How do I disable FFB? I can't find the option anywhere in game.

I'm having the problem in vista 32 as well.
I'm also using TrackIR4.

I can't recall for sure, but I'm pretty sure I did not encounter these stutters when I was using the X52 stick. I changed it up for a MSFFB2 and now it's often unplayable (moreso offline than online).
I can lower all the graphics settings to make it playable, but I still get microstuttering occasinoally.
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#11 Lixma

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Posted 28 July 2010 - 07:23

How do I disable FFB? I can't find the option anywhere in game.

Go to "Options"…"Responses"…and scroll down with mouse-wheel a little, you will find FFB options there.
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#12 Feathered_IV

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Posted 28 July 2010 - 12:50

I still have sluggish tir control when using my MS ffb2 stick and Windows 7.
I had to give up on it and put the FFB stick into storage and use my old non-ffb stick instead.
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#13 Hellbender

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Posted 28 July 2010 - 19:37

I have Windows 7 64-bit, MS FFB2, an X52 throttle and TrackIR 4 (with TrackIR v4 software).

I don't have stutter but I do have some sort of sluggishness when looking around. No drop in FPS, just the feeling that the view isn't as smooth as it could be. This goes away when I disable FF.

It's slightly annoying but not unplayable.

And yes, it's definitely a MS FFB2 issue (no problem using Saitek Cyborg Evo Force – which I dislike), however, not isolated to Windows 7. Same problem using XP.
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J5_Hellbender


#14 Sirocco

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Posted 28 July 2010 - 19:39

Windows 7 64 bit, TIR 4, MS FFB stick, and no problems. Apart from hitting things.
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#15 Eldur

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Posted 30 July 2010 - 15:16

I have these issue (laggy/stuttering TIR input, to be exact) with Vista x64, TIR 4 Pro (v5 Software) and FFB2. I had it with Vista 32 and v4 TIR Software, too. And I also have it when I run RoF from my 2nd OS which is a 32bit XP. Not using TIR or disabling FFB in RoF is the only fix.
But I might add, it was far worse on my old A64X2 4400+ than on my Phenom II X4 965 now. But it's still there. So it's not related to the OS, maybe it's rather related to certain hardware which is not being used with XP 32bit in most cases. That leads to the illusion that Vista/Win7 or 64bit might be the cause.
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#16 Trenchgun97

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Posted 30 July 2010 - 18:58

Disabling FFB didn't do anything that I could tell.

Not sure if disabling trackIR did anything either.

I now have a L940 plugged in and stuttering makes the game unplayable when in single player, and unplayable in multiplayer whenever there are too many players in the game.

Although lowering all the graphics settings did improve performance leaving only microstutters, this doesn't feel like a graphics card issue. GTX 260, 1GB RAM. I shouldn't be having so much trouble.

I have a dual core intel 3.0ghz, and vista32, so I'm about ready to install XP and see if that does anything.
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#17 BSS_DrGlow

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Posted 31 July 2010 - 00:57

How do I disable FFB? I can't find the option anywhere in game.

I'm having the problem in vista 32 as well.
I'm also using TrackIR4.

I can't recall for sure, but I'm pretty sure I did not encounter these stutters when I was using the X52 stick. I changed it up for a MSFFB2 and now it's often unplayable (moreso offline than online).
I can lower all the graphics settings to make it playable, but I still get microstuttering occasinoally.
Trenchgun97 I don't think you have the same problem as the original poster
Disabling FFB didn't do anything that I could tell.

Not sure if disabling trackIR did anything either.

I now have a L940 plugged in and stuttering makes the game unplayable when in single player, and unplayable in multiplayer whenever there are too many players in the game.

Although lowering all the graphics settings did improve performance leaving only microstutters, this doesn't feel like a graphics card issue. GTX 260, 1GB RAM. I shouldn't be having so much trouble.

I have a dual core intel 3.0ghz, and vista32, so I'm about ready to install XP and see if that does anything.
Disabling FFB in game should have made your TIR panning very smooth.
Here is a link to a discussion on these forms about TIR stutter, lots of tests where done and there is some of the best information Iv seen on this subject windows 7 and MS Sidewinder FF2
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#18 SYN_MrWolf

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Posted 04 September 2010 - 21:50

I just tried the Sidewinder ffb2 as well. And all of a sudden..lots of stutterin. A shame, cause the joystick feels very good and solid.

I use win 7 64 bit, track ir 5.
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#19 BSS_DrGlow

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Posted 05 September 2010 - 03:34

There are hundred's of us that have the same problem. The thing that really hurts is that every other flight Sim works flawless and as smooth as silk with TIR and MS FFB2. Rise Of Flight seems to be the only game that has this problem with TIR & MS FFB2. Iv been saying for about a year Neoqb will fix it in the next update/patch but I starting to lose hope.
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#20 brams

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Posted 05 September 2010 - 09:03

I have the same problem Win 7 64 with ms ff2.
I have searched the whole forum for a solution, one of which was uninstalling all ms visual C++
and only reinstalling 2005… but this didnt work… so I take it it is something ROF can't deal with somehow…

Anyways hope that some day this gets solved

regards
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#21 Laser

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Posted 05 September 2010 - 10:22

Just to remind you to try lowering the FPS limit value (option available since 1.014) to something like 30. If your computer is strong enough, this seem to give some more time for input calculations, resulting in smoother image. I also bought a msffb2 from ebay and i had some stuttering even with a very strong computer and video card till i limited the input. (for me, even limiting at 50 fps is ok).
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#22 brams

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Posted 05 September 2010 - 15:00

Just to remind you to try lowering the FPS limit value (option available since 1.014) to something like 30. If your computer is strong enough, this seem to give some more time for input calculations, resulting in smoother image. I also bought a msffb2 from ebay and i had some stuttering even with a very strong computer and video card till i limited the input. (for me, even limiting at 50 fps is ok).


Hey that is the best option yet, its not 100% smooth but smoother then not selecting it.
I get best results selecting 50, 30 doesnt help a thing.
Thanks for that, tho its still is not a 100% cure tho.

regards
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#23 BSS_DrGlow

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Posted 06 September 2010 - 04:06

Just to remind you to try lowering the FPS limit value (option available since 1.014) to something like 30. If your computer is strong enough, this seem to give some more time for input calculations, resulting in smoother image. I also bought a msffb2 from ebay and i had some stuttering even with a very strong computer and video card till i limited the input. (for me, even limiting at 50 fps is ok).

That is the first thing I tried when it came out but it did not seem to work. I unchecked the vertical synchronization in the ROF settings was I supposed to leave it checked ??
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#24 Viper69

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Posted 06 September 2010 - 04:09

What? I have Win7 32, and I've just bought a MS FFB2 on ebay. Still waiting for it to arrive. You're saying that I won't be able to use it? :(


I posted Reflected in my FFB2 thread about having bad stutters. I am afraid you probably will as well.
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#25 Laser

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Posted 06 September 2010 - 09:38

Just to remind you to try lowering the FPS limit value (option available since 1.014) to something like 30. If your computer is strong enough, this seem to give some more time for input calculations, resulting in smoother image. I also bought a msffb2 from ebay and i had some stuttering even with a very strong computer and video card till i limited the input. (for me, even limiting at 50 fps is ok).

That is the first thing I tried when it came out but it did not seem to work. I unchecked the vertical synchronization in the ROF settings was I supposed to leave it checked ??

First time i put the FPS limit and unchecked the video sync as i read in another thread that it should work nicer etc. but i still had tearing problems so i put it back. So i use video sync on and FPS limit to 50. At least try with different values. Be 'aggresive' at first and set a very low value, say 20. If that works in avoiding stutters, use the value in between this one and the latest one that didn't work to try the next. Or any way you prefer to search for the highest value with no or minimum stutters. Wish you luck. I'm sure it depends a lot of cpu and/or video power too, so maybe it works only for strong computers.

@brams: i'm glad it worked :) thank to the devs for putting the option there hehe
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#26 BSS_DrGlow

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Posted 07 September 2010 - 02:24

@ Laser, Thank you kindly for that info.
I got it to work better than it was, that is for sure, I set it to 50.

Here is something Else. At 50 with Vsync on it was no different than before lots of TIR stutters.
Here is what I did to get better results I went in to Nvidia control panel and turned triple buffering off and bingo much better results
Again Thank you

@ Neoqb, . Its not there yet but much better than it was Thanks , keep on plugging . I have faith again
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#27 veltjens

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Posted 07 September 2010 - 02:31

S!

I don't have Track Ir, but I'd still like to comment! ;-)

Since the last update, I have to run vsync if I want it to be smooth. I can get an almost glassy smooth effect, but it's more jittery when there is a lot of action - naturally.

I have the power, with a quad core, and a big ATI card. I do have the MSFF2 at the moment, but I don't the FF has any effect on the jitters.

I think this is what you call "tearing," but I'm not sure if that's what it means.

I do know that I could run fully maxed out settings without vsync before the last update. SOMETHING in that - maybe the new shadows - had a negative effect on my system, which is Windows 7.

For me, it seems that "views of the ground" causes the tears. Air views, even in BIG battles are smooth. Once the ground is "seen," it jumps.

S!
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#28 Viper69

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Posted 07 September 2010 - 03:16

I tried everything to stop the stutters with the FFB stick. I bought a USB card in the chance my Gigabyte board had one of these "cheap" usb controllers, no luck. Disabled FPS limiter and Vsinc in all combinations and no luck. The FFB stick is on the shelf again, maybe I will put it up for sale.
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#29 Laser

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Posted 07 September 2010 - 14:35

Here is what I did to get better results I went in to Nvidia control panel and turned triple buffering off and bingo much better results


Now that's quite interesting, because AFAIK that is an OpenGL option ?!

( Something similar, but for ATI and DirectX can be found using ATI Tray Tools instead of Catalyst Control Center, there is an option there called "Flip Queue Size" which, set at lower value (say 1 or 2 instead of 3) should provide faster input response - anyway is similar with the disabling of the triple buffering stuff for OpenGL. )

@veltjens - "tearing" is that drawing of a frame which seems to be broken in the middle (or in any part) i.e. the image is not placed on the screen all at once; so you see parts of the last frame mingling with other parts of the next frame. If you move fast your head from left to right, stuttering is when image is updated, blocked, updated, blocked, but each shown all at once, while tearing is continuous display of images having portions updated asynchronously.
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#30 Viper69

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Posted 07 September 2010 - 14:56

Tearing happens usually exclusive to Vsinc turned off as well.
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#31 BSS_DrGlow

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Posted 07 September 2010 - 21:46

Viper try lowering the FPS limit value, and turn triple buffering off if you have a nvidia card. It dose make a difference before I could not use FFB at all , now its just tolerable enough to use it
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#32 =MAC=

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Posted 26 April 2015 - 19:09

How did you solve this? We are in 2015, it is an old post and I am still facing the same issue. I have been flying with msffb with no center neither ffb since. Thank you for your help.

 

(Windows 7 - trackir 5 - msffb)


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#33 Dutch2

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Posted 26 April 2015 - 19:26

I have the same Hardware MS-FFB2, trackIR5, win8.1-64, HD7970, but I do not have any problems.

Try to update TrackIR 5, check this at point #2 http://simhq.com/for...ING#Post4041135  same method for RoF


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