Jump to content


Photo
* * * - - 8 votes

Germans have it pretty easy in this game


  • Please log in to reply
546 replies to this topic

#1 kimmy_yeager

kimmy_yeager
  • Posts: 650

Posted 20 April 2015 - 13:37

This is not a thread to bait anyone into an arguement... mods please keep this OT.

 

Last night I flew for about an  hour on the NFF server.. after a horrific start in the Camel (not getting shot down, just a victim of the dreaded spin/stall) I switch to Central.  Now being that I despise the DVa and all who fly it I jumped into the DIII and set off (argueably the same plane).

 

Carnage ensued.  I easily seperated from Camels and N17s and was able to mostly turn the tables on the Spads.  The N28's were not much of an issue... sniping at 300m+ is still an effective way to get an engine hit.

 

Before the usual suspects chime in with thier anticipated drivel... my main point is that the Allied planes are much harder to fly and have quirks that (for whatever reason) simply do not have to be dealt with on the German side (mainly the rotart engines).

 

There was a post that most ppl are playing Central becuase the new FM tweaks.  That may be true for some... but you HAVE TO ADMIT that the Central planes are just so much eaiser to fly.

 

I know someone will post my stats... I was like .8 k/d  7 kills 8 deaths after 50+ minutes and ranked 4th for the map.  I also managed to push the train about 20m off the track with a side impact.  So yeah... just like in real life.

 

I think a new plane or two has to be put out on the Allied side to make it fun and reduce the learning curve.  There is no 'albatross' level easy plane on the allied side (again not FM wise, just a solide enrty/mid level plane with an inline engine.. an no, the dolphin ain't it.)

 

 


  • 1

#2 BraveSirRobin

BraveSirRobin
  • Member
  • Posts: 6582
  • LocationHackistan

Posted 20 April 2015 - 13:52

The German aircraft are easier to fly but they are slaughtered by properly flown Spads and SE's.  It's very fortunate for the Germans that there are very few people properly flying the Spad and SE.


  • 0

The toughest part of my job is dealing with incompetent clowns who think they're good at their job.

Free Plank!

 


#3 Speckled_Jim

Speckled_Jim
  • Posts: 387
  • LocationAmsterdam

Posted 20 April 2015 - 14:01

I agree the DVa is far too good. I also agree it is easy to fly.

 

I don't agree that the N28 is easy meat if flown correctly. In fact if you want to test that theory with me sometime on the duel server, I'm up for it.

A large chocolate cookie says I can shoot you down at least twice for every time you get me.

 

I also agree that the Dolphin isn't easy to fight effectively, but ultimately I reckon it's still better than a DVa.

 

The Germans do have some awkward planes: D8, DR1 and D12 can take a bit of getting used to. But yes the popular German planes are mostly easier

to fly, and if not then to fight in, than the popular allied planes.

 

Can't see much point in complaining though, as it's very unlikely to change. Definitely always up for a new plane however. Snipe would be my choice, but then I'm

biased.


  • 0

#4 J2_VonGraff

J2_VonGraff
  • Posts: 686
  • LocationCenter of the Universe

Posted 20 April 2015 - 14:03

1. No one flies (or few do) the Entente planes in an organized fashion. As many others have noted here, they simply hop in and trundle around alone with no coordinated efforts, only to be murdered one by one by the more organized Central side.

 

2. Learn to fly a Spad 180. Your opinion should change significantly.

 

V-Graff

 

PS> A skilled pilot can bounce Germans all day long in the Spad, even while flying alone, and if done wisely with little or no repurcussions to his personal safety. The better you get, the more kills you will derive from each bounce attempt, and again, with the caveat being "if flown wisely" they can't touch you. But this takes patience and skill.........perhaps these should be the goal.


  • 2

'Flight leader, fuel check - I have "E" gallons sir.'

 

j2-graff-signature-e1425051735579.jpg


#5 =HillBilly=

=HillBilly=
  • Posts: 5605
  • LocationSouthern Ozark Mountains

Posted 20 April 2015 - 14:05

Kimmy I really don't know what you are asking for,( I don't know of a allied air craft that is easy to fly and fight) and just maybe the Germans were better at designing aircraft. 


  • 0

     So Long, and Thanks for All the Fish

 
 


#6 J2_VonGraff

J2_VonGraff
  • Posts: 686
  • LocationCenter of the Universe

Posted 20 April 2015 - 14:10

 just maybe the Germans were better at designing aircraft.

 

Give that man a cigar!!! ;)

 

V-Graff


  • 0

'Flight leader, fuel check - I have "E" gallons sir.'

 

j2-graff-signature-e1425051735579.jpg


#7 Speckled_Jim

Speckled_Jim
  • Posts: 387
  • LocationAmsterdam

Posted 20 April 2015 - 14:15

1. No one flies (or few do) the Entente planes in an organized fashion.

 


V-Graff

 

It isn't that easy to organise a group from all over the place at the same time, and preferably sober, on teamspeak. Plus every new group will have teething troubles

like people not getting on, turning up late or not at all etc.

Sounds very nice when it eventually works, but it's quite a big ask to just play a computer game. Especially when many people will just sneak a quick go

here and there as family/work duties allow.
 

 

Having said that, I was on Aces Falling a couple of days ago flying allied and there was most certainly teamwork going on amongst the BnZ pilots. They were effective too and

that's on the quick-fix server. So perhaps people are beginning to adapt a little.


  • 0

#8 J2_VonGraff

J2_VonGraff
  • Posts: 686
  • LocationCenter of the Universe

Posted 20 April 2015 - 14:21

So perhaps people are beginning to adapt a little.

 

That's hopefull. :) Does make a difference. I've been experimenting/familiarizing myself more with the Entente machines, and you are far safer, and glean more victories as well when even just flying with 1 fellow pilot.

 

V-Graff
 


  • 0

'Flight leader, fuel check - I have "E" gallons sir.'

 

j2-graff-signature-e1425051735579.jpg


#9 Speckled_Jim

Speckled_Jim
  • Posts: 387
  • LocationAmsterdam

Posted 20 April 2015 - 14:21

.......... and just maybe the Germans were better at designing aircraft. 

 

Maybe they were. But Kimmy is right in that this is a game before it is a historical simulator and as such the sides need some sort of balance or people will stop playing.

And that would be bad.

 

Personally I think the balance is not too bad actually. Bad for new players, approximately right for experienced ones. Might be a problem, might not. Don't know, I still

think it's too early to tell.


  • 0

#10 J2_Trupobaw

J2_Trupobaw
  • Moderator
  • Posts: 4169
  • LocationKraków / Poland

Posted 20 April 2015 - 14:25

Yes, that's the reason why I always suggest new pilots to drop whatever they are flying and switch to Albatros D.Va until they master it, as solution to almost any problem they have :). In general, many German planes are jack of all trades (Fokker D.VII was epitome of that) while French / British often went into crippling overspecialisation, either TnB and BnZ, with extremes like Camel or Spad XIII which were great at one thing (turning right really tight or going forward really fast). The phrase "makes great pilot from average material", originally a comment about D.VII, certainly applies to D.Va. Not sure how intentional was that historically, I doubt S.E.5 was intended to be pure BnZ machine... it just ended that way. Germans were definetely trying to copy Spad with Pfalz D.XII.

But yes, there is no good "starter" plane on Entente side. Historically it was mitigated by training,  group tactics (historical spad driver going as part of a squadron under orders to not stay and TnB would stay with his mates, while in-game spad driver takes off solo and had no one to stop him from flying wrong way) and numbers disproportion. The first two parts can only be corrected by more organisation on Entente side (this has been discussed to death already), last one can't be really fixed without balancing mechanism forcing player to choose a side (it's been tried in BoS and was horrible).

BTW, Welcome to the Albie cockpit, kimmy! I must admit I always despised Camel, but after last fix I've finally flew some MP sorties in it and found it very pleasant to fly. There's interesting thing I've heard on TS recently on new Camel... people who never flew it before generally like it when they try it, while people who used to fly them all the time have now the experience ruined. Compare the Pfalzcopter :). Expectations and habits to break are not factors when we compare planes themselves, but they do affect pilots. Perhaps a break from Camel or even vacation in Albatros is way to go.

Speckled Jim, I suspect that first step should be to encourage people to general Entente / Central channels to give lone wolves some semblence of coordination. Most won't go into squadron channels uninvited.


  • 0

Forum moderator.

Deputy Staffelführer, Jasta 2 ''Boelcke'' http://jasta2.org

“Now now,” Akua chided. “Personal attacks are the mark of failed argument. If you’ve no counterpoint to offer, such flailing only serves to shed further light on your incompetence.”


#11 BraveSirRobin

BraveSirRobin
  • Member
  • Posts: 6582
  • LocationHackistan

Posted 20 April 2015 - 14:27

Maybe they were. But Kimmy is right in that this is a game before it is a historical simulator and as such the sides need some sort of balance or people will stop playing.

And that would be bad.

 

Personally I think the balance is not too bad actually. Bad for new players, approximately right for experienced ones. Might be a problem, might not. Don't know, I still

think it's too early to tell.

 

Take a look at the Wargrounds stats.  Entente get more ground kills.  Germans get more air kills.  It's really pretty balanced, considering that all but 2 missions are stacked in favor of Entente.


  • 0

The toughest part of my job is dealing with incompetent clowns who think they're good at their job.

Free Plank!

 


#12 J2_VonGraff

J2_VonGraff
  • Posts: 686
  • LocationCenter of the Universe

Posted 20 April 2015 - 14:30

"this is a game before it is a historical simulator"

 

I'd say the reverse actually....it's a historical simulator 1st, and also a game-2nd. But I'm sure that's no suprise to anyone. I feel that is what has attracted most of the people here, as there are plenty of Warthunders around for those that enjoy the opposite arrangement.

 

V-Graff


  • 1

'Flight leader, fuel check - I have "E" gallons sir.'

 

j2-graff-signature-e1425051735579.jpg


#13 Speckled_Jim

Speckled_Jim
  • Posts: 387
  • LocationAmsterdam

Posted 20 April 2015 - 14:41


Speckled Jim, I suspect that first step should be to encourage people to general Entente / Central channels to give lone wolves some semblence of coordination. Most won't go into squadron channels uninvited.

 

I do suggest it when asked, but I always feel a bit hypocritical as I don't do that myself. I've only used TS on the duel server a couple of times (can't even remember how now).

Other than that I've always enjoyed my lone-wolfing (not sure that's actually a word). But then I'm an obstinate bugger and I did find it very frustrating the first year.

I do fly with/near my team mates though. It's much safer. So perhaps that's not proper lone-wolfing?

 

Generally I play games when I'm not feeling particularly sociable. But for those that are there seem to be plenty of people willing to help. I've even seen people text-chat

in the middle of a furball on the AF server to help someone out. Remarkable!


  • 0

#14 Speckled_Jim

Speckled_Jim
  • Posts: 387
  • LocationAmsterdam

Posted 20 April 2015 - 14:48

Looks like we're not going to agree on that one VonGraff. I think that anything that is not designed as a training tool for operating the actual aircraft is not a proper simulator.

But we could probably argue ad nauseam about that.


  • 0

#15 J2_Trupobaw

J2_Trupobaw
  • Moderator
  • Posts: 4169
  • LocationKraków / Poland

Posted 20 April 2015 - 15:34

 

I do suggest it when asked, but I always feel a bit hypocritical as I don't do that myself. I've only used TS on the duel server a couple of times (can't even remember how now).

Other than that I've always enjoyed my lone-wolfing (not sure that's actually a word). But then I'm an obstinate bugger and I did find it very frustrating the first year.

I do fly with/near my team mates though. It's much safer. So perhaps that's not proper lone-wolfing?

 

Generally I play games when I'm not feeling particularly sociable. But for those that are there seem to be plenty of people willing to help. I've even seen people text-chat

in the middle of a furball on the AF server to help someone out. Remarkable!

Nothing stops you from using comms while flying on your own, to improve general situational awareness of your side. But better than having all 20+ entente players on one channel might be to have 4-5 "looking for group" channels, in Entente / Central channel of a server, so players might see available flights and  try to join them. Squadrons could use these instead of their private channels when they feel like taking hangers-on, to look more inviting.

Of course it would still not be easy - you need to convince players to get on TS, get them to configure it properly so they hear anything over the engine, have patience to them when they don't understand you or get in the way, unavoidable lack of discipline in flight where everybody wants to be a hero... there's reason why squadrons make sure their recruits have basic comm skills before letting them in. A begginers  FAQ on TS and it's use in RoF would be needed, to let players get in without having a vet to guide them. More direct advertisements in server communitacts ("Join us on TS, that's where other pilots are" ) and using chat to advertise your group ("Three Camel pilots about to make a suicide raid on Pomacle airfield looking for like-minded individuals, meet us on TS channel Entente-3") could be a start. 

 

 


  • 0

Forum moderator.

Deputy Staffelführer, Jasta 2 ''Boelcke'' http://jasta2.org

“Now now,” Akua chided. “Personal attacks are the mark of failed argument. If you’ve no counterpoint to offer, such flailing only serves to shed further light on your incompetence.”


#16 EZmeat

EZmeat
  • Posts: 70

Posted 20 April 2015 - 16:09

"this is a game before it is a historical simulator"

 

I'd say the reverse actually....it's a historical simulator 1st, and also a game-2nd. But I'm sure that's no suprise to anyone. I feel that is what has attracted most of the people here, as there are plenty of Warthunders around for those that enjoy the opposite arrangement.

 

V-Graff

IMHO If there are victory conditions and/or victory points it's a game? If only stats then it's a sim? Career and Campaign are the game parts and MP is the sim part?


  • 0

#17 J2_VonGraff

J2_VonGraff
  • Posts: 686
  • LocationCenter of the Universe

Posted 20 April 2015 - 16:35

IMHO If there are victory conditions and/or victory points it's a game? If only stats then it's a sim? Career and Campaign are the game parts and MP is the sim part?

 

That is an interesting way to look at it. As SJ mentioned though, where the sim ends and the game begins will always be a nebulous point of debate. ;)

 

V-Graff

 


  • 0

'Flight leader, fuel check - I have "E" gallons sir.'

 

j2-graff-signature-e1425051735579.jpg


#18 unreasonable

unreasonable
  • Posts: 1452
  • LocationBangkok

Posted 20 April 2015 - 17:53

IMHO If there are victory conditions and/or victory points it's a game? If only stats then it's a sim? Career and Campaign are the game parts and MP is the sim part?
 
That is an interesting way to look at it. As SJ mentioned though, where the sim ends and the game begins will always be a nebulous point of debate. ;)
 
V-Graff


Seems fairly clear cut to me: if plane performance, DMs or whatever are deliberately adjusted away from the best estimate of historic performance in order to create "play balance", the sim-game slider has been moved in the game direction.

I think of RoF as a game that simulates WW1 flight (to a degree), but within that there is still a sliding scale. Personally I think RoF gets a pretty good balance.
  • 0

"Democracy is the theory that the common people know what they want, and deserve to get it good and hard." H. L. Mencken


#19 Catfish

Catfish
  • Posts: 1508

Posted 20 April 2015 - 19:41

I find this OP very funny, after all the Entente would have won the war with five RoF Camels, and five Strutters. You can see this every evening on the Servers.

 

And you can SLAUGHTER any D.V with a  properly flown SPAD or SE5.  Learn to fly the game, it does not even cost your life.


  • 0

#20 =CfC=FatherTed

=CfC=FatherTed
  • Posts: 993

Posted 20 April 2015 - 21:30

To be fair, kimmy's OP has been substantiated by several replies which seem to seek to prove him wrong.  "Properly flown" SE5s and Spad 13s "should" be able to do over DVas, which I guess is fair enough.   His point, however,  is that the DVa, when averagely flown, is more than a match for the SE5 and Spad when they are averagely flown.

 

I don't personally know, or even care, if this is true, but you can't logically argue against his position by saying things like Entente pilots need to learn to fly their planes better.

 

As to the other point in this discussion, I see RoF as a sim more than a game.  Agreed, it's not a training aid for RL pilots, but neither is it a game where historical-looking 3D models and skins hide carefully matched FMs.  Unfortunately this lack of pre-planned balance reduces its popularity for the mass market in terms of MP, but it does please most of us who post on these forums.


  • 0

#21 BraveSirRobin

BraveSirRobin
  • Member
  • Posts: 6582
  • LocationHackistan

Posted 20 April 2015 - 21:37

I don't personally know, or even care, if this is true, but you can't logically argue against his position by saying things like Entente pilots need to learn to fly their planes better.

 

 

Sure you can.  The Entente planes are fast but do not turn.  If you fly them like they can turn with the German aircraft, when they can't, then you're going to die.  There is no way to change that.  Fly the Spad and SE correctly and you can win.  Don't fly them correctly and you will die.  If you want to win when you're doing stupid things, then you're playing the wrong game, or you need to be flying against kimmy.


  • 0

The toughest part of my job is dealing with incompetent clowns who think they're good at their job.

Free Plank!

 


#22 MarkoniSRB

MarkoniSRB
  • Posts: 52

Posted 20 April 2015 - 22:07

Experience of a rookie pilot.

In Spad i can easily retreat from combat.Even if i am wounded or with damaged engine.Same with SE5.

It just take patients.

Good pilots here have developed skill to properly use these airplanes.

When i fly DVa and come across a good pilot in SE5 he easily makes me on a defensive.Sometimes less experienced SE5 pilots make a mistake and after a while enter a turn fight and that is when i manage to shoot them down.

Good pilots put me to total defensive until they finally shoot me down.

My problem in SE5 is i enter a turn fight way to quick.Or i bleed out my energy.Sometimes i snap my wings off.That is why i dont fly SE5.

I like Spad because it is stable for shooting and diving.But it takes a lot of skill and patients.And right now i dont have either :D  


  • 0

#23 kimmy_yeager

kimmy_yeager
  • Posts: 650

Posted 21 April 2015 - 02:13

Looking at it from a complete newbie (ie no money in the game.. just Dl'ed it to play a little) they get the N17, SPAD and DVa.  The campaign/single player is not a useful metric to judge learning curve as the AI is horrific.

 

So Mr. Joe Newguy heads off in his WWI Russian N17 (yeah.. that's what people think of when they envision WWI air combat) online and get slaughtered.. that's if he an even do any sort of combat maneuveing to begin with in the thing... so he chucks it for the free Spad and gets wiped out trying to turn fight a plane that hates to turn.  Frustrated he jumps into the DVa and gets a FAST resonable maneuverable plane with guns (something not on the N17) and turns (something the SPAD cannot do). 

 

Tell me why would he 1. buy more Entente planes (other than the SPADs and the SE5a none are easy to even keep in a straight line) 2. jump out of a plane that can go up against just about any allied fighter if flown half decent?

 

Its not about comms or playing as a team (on the dogfight servers, anyway) its about one side has beginner/mid level planes that are actually flyable and fun.

 

I think that RoF needs a good entry level plane on the allied side... not the fastest, nor the most maneuverable... but something that can be flown be competitave when against the albatross series.

 

My personal view of the SPADs is yes, they are fast, but the poor visibility forward and BnZ being the only tactic available they are boring and unfun.  Even the SE5a gets old when you can only BnZ or run (and the MG sucks).

 

Going back to the DIII I was in: 

When up against a Camel/Pup/Strutter I could dance for a few turns then when things get bad run.  Fun for all.

When up against a SPAD I have the ability to spoil a BnZ run with turns and a proper reversal gets me a few shots... with luck an engine hit and run them down as they smoke.  Fun for all.

When up against two seaters I have the MGs to do real damage and the speed/maneuverability to keep bobing and weaving my attacks.  Fun for all.

 

What does an beginning or mid level pilot (like myself) have to look forward to in an Allied plane????


  • 0

#24 =HillBilly=

=HillBilly=
  • Posts: 5605
  • LocationSouthern Ozark Mountains

Posted 21 April 2015 - 02:32

Well Kimmy the allies just did not have a easy to fly plane in WW1,(like the DVa). Now do you want 777 to invent one? 


  • 1

     So Long, and Thanks for All the Fish

 
 


#25 J2_Trupobaw

J2_Trupobaw
  • Moderator
  • Posts: 4169
  • LocationKraków / Poland

Posted 21 April 2015 - 02:44

First, it's my opinion that new players should be guided towards SP until they can tell how terrible AI is. By this time, they will likely try various Entente planes for sake of variety already.

 

So Mr. Joe Newguy heads off in his WWI Russian N17 (yeah.. that's what people think of when they envision WWI air combat) online and get slaughtered.. that's if he an even do any sort of combat maneuveing to begin with in the thing... so he chucks it for the free Spad and gets wiped out trying to turn fight a plane that hates to turn.  Frustrated he jumps into the DVa and gets a FAST resonable maneuverable plane with guns (something not on the N17) and turns (something the SPAD cannot do). 

 

If he jumps straight into MP, he'll still get slaughtered, but will put put some fight rather than die in stall/spin. If he comes from SP career modes, he'll know his plane and still will be slaughtered. Servers are full of aspiring Albatros drivers waiting to be downed.
 

  

Tell me why would he 1. buy more Entente planes (other than the SPADs and the SE5a none are easy to even keep in a straight line) 2. jump out of a plane that can go up against just about any allied fighter if flown half decent?

 

Its not about comms or playing as a team (on the dogfight servers, anyway) its about one side has beginner/mid level planes that are actually flyable and fun.

 

 

1. Career, PWCG, variety. 1,2 Seeing that other players repeatedly down them using Camels/Spads/HD1s/Dolphins and trying to replicate this success.

 

 

 

I think that RoF needs a good entry level plane on the allied side... not the fastest, nor the most maneuverable... but something that can be flown be competitave when against the albatross series.

 

[...]

What does an beginning or mid level pilot (like myself) have to look forward to in an Allied plane????

 

 

Looks like either Hanriot with mandatory balloon gun (if not for horrible windscreen), N.24bis or N.28doneright is what you want. 

Myself, I see nothing wrong with new players starting in Albatros. They will quickly learn that Entente planes can and do down them. Those willing to experiment and expand will try planes on both sides, sooner or later. The ones unwilling to leave the comfort zone can keep flying as German, I don't care for them more than for people who stuck to camels only before the fix.

Do not underestimate the career mode. It is where most new players seem to go, it's very good familiarisation tool and teaches players some history and comparisons between opposing planes along the way. The AI can be pretty effective in easy planes (Albatros, pup) and two-seater AI in career mode is *murderous* - player who can take on career mode AI is pretty much ready for MP. And, career mode does not penalise flying for Entente this much.


  • 1

Forum moderator.

Deputy Staffelführer, Jasta 2 ''Boelcke'' http://jasta2.org

“Now now,” Akua chided. “Personal attacks are the mark of failed argument. If you’ve no counterpoint to offer, such flailing only serves to shed further light on your incompetence.”


#26 =HillBilly=

=HillBilly=
  • Posts: 5605
  • LocationSouthern Ozark Mountains

Posted 21 April 2015 - 02:55

 

 

N.28doneright 

What do you mean N28doneright, I never heard or read of such a plane. Unless you mean the N 28 with any other engine than the Gnome 9n.


  • 0

     So Long, and Thanks for All the Fish

 
 


#27 Boomer20

Boomer20
  • Posts: 23

Posted 21 April 2015 - 07:42

First, it's my opinion that new players should be guided towards SP until they can tell how terrible AI is. By this time, they will likely try various Entente planes for sake of variety already.

 

If he jumps straight into MP, he'll still get slaughtered, but will put put some fight rather than die in stall/spin. If he comes from SP career modes, he'll know his plane and still will be slaughtered. Servers are full of aspiring Albatros drivers waiting to be downed.

 

I agree with this. Ill use myself as an example. Ive been playing ROF SP for a couple of years now, I can hold my own in most planes and can comfortably down the AI in any Scout the game provides.

Due to a severly limited download limit I have not been able to fly MP but I did once. On this one occassion I flew mainly D.Vas and D.VIIs. It was pre-FM revisions but most enemies were flying SE5as and SPADs. And its safe to say I got absolutely slaughtered. It was like 9 deaths, 0 kills (1 mid air collision). I didnt stand a chance and I considered myself a good pilot in those two planes, Ultimately it came down to lack of good SA and some average accuracy on my side when I actually got a chance at people.

 

Ultimately a complete Newbie in a D.Va (or even some easy to fly Allied equivalent if such a thing exists) is not going to walk in and just dominate the sky regardless of the plane he chooses. There are things you just don't learn unless you fly online and that only comes with experience. 


  • 0

#28 J2_Trupobaw

J2_Trupobaw
  • Moderator
  • Posts: 4169
  • LocationKraków / Poland

Posted 21 April 2015 - 07:55

What do you mean N28doneright, I never heard or read of such a plane. Unless you mean the N 28 with any other engine than the Gnome 9n.

One that sustains the turn comparably to HD.1.


  • 0

Forum moderator.

Deputy Staffelführer, Jasta 2 ''Boelcke'' http://jasta2.org

“Now now,” Akua chided. “Personal attacks are the mark of failed argument. If you’ve no counterpoint to offer, such flailing only serves to shed further light on your incompetence.”


#29 =HillBilly=

=HillBilly=
  • Posts: 5605
  • LocationSouthern Ozark Mountains

Posted 21 April 2015 - 13:15

One that sustains the turn comparably to HD.1.

You mean a N28 with the same engine as the HD1,( an engine that has real power) Never was. ;)


  • 0

     So Long, and Thanks for All the Fish

 
 


#30 kimmy_yeager

kimmy_yeager
  • Posts: 650

Posted 21 April 2015 - 14:30

THis is not about comparing planes (we all know the story on that).

 

Its about taking a new/mid level pilot and figuring out what to do to get them to fly allied planes in MP.  A pilot that never goes online is of no use to any of the MP players.  If they like the campaigns fine... but of the 50-100 active pilots getting new ppl online is an urgent matter... if it becomes a chore to get allied fliers, then no one will do it, or will face a 3 or 5:1 odds and have no fun.  Who wants to fly online and never have any fun?

 

I'll say that MOST people will take a beating in MP and say nope... never again.  777 must have sales stats to show who buys what.. it would be interesting if they could put up some anonomous number about what planes are bought in what order.  My guess is that Central planes sell much quicker and earlier than allied planes.

 

Please don't go on about FMs... that's not the point.  A Camel/Pup/N17 is hard to fly with or without the right 'numbers'.. plus its a game... fun first, pretend WWI pilot stuff last.

 

I guess the hardest part is to find a mid war plane that is not based on a rotary engine (not the SE5a or Dolphin).  There really doens't seem to be much that isn't a two seater.


  • 0

#31 BraveSirRobin

BraveSirRobin
  • Member
  • Posts: 6582
  • LocationHackistan

Posted 21 April 2015 - 14:42

Its about taking a new/mid level pilot and figuring out what to do to get them to fly allied planes in MP.  

 

A new MP pilot should probably fly German.  They can move to Entente once they're got some experience.


  • 0

The toughest part of my job is dealing with incompetent clowns who think they're good at their job.

Free Plank!

 


#32 J9_Austin

J9_Austin
  • Posts: 447

Posted 21 April 2015 - 15:03

Not sure what the OP is bitching about here.  The OP is a pilot has no sence of fair play or sportsman ship. The OP spends most his time re-entering the game because he bails or crashes to avoid being killed. This type behavior in the servers ruins the game much more then complaint he makes about the FMs. He has no skill as a "pilot" in any plane (check his stats)  I've seen him fly, He is skilled in ranting in the servers and filling the chat with his profane harangue.

I don't normally make posts like this but, this OP is a grifer and troll and, my hope is that his jaws get tired of flaping about what a poor game we have and he goes back to masturbating on his front porch.

 

Attached File  BloodSplatter.png   168.84KB   2 downloads

"drops mic"


  • 1

sig_zpsmzog27aq.jpg


#33 Speckled_Jim

Speckled_Jim
  • Posts: 387
  • LocationAmsterdam

Posted 21 April 2015 - 15:44

Could you type that a bit larger? I can't quite make it out.

 

Cheers


  • 0

#34 GenMarkof007

GenMarkof007
  • Posts: 269

Posted 21 April 2015 - 16:15

Hi all,

 

After reading a bit about historical events (timeline) of ww1 aviation...

You will see a curve that will give Central and then Entente some advantages over the war, with newer technologies and newer planes.

After playing this (realistic) game for over 4 months, I must say that each side tries is best to organize (on many servers) and make group strategy in missions (not always possible with different types of pilots).

But I have to say, Central pilots tries to fly more in group of 2 to 4 planes, and this will give them a better chance to win fights with lonely entente recon or fighter planes.

 

I don't think that all planes are better for the Central pilots, but before the war started, Germany empire was the most advance in technology... just need to see how the german MG did wreckage in some of the biggest battles of that era!

 

Cheers

Gen


  • 0

#35 ItafRani

ItafRani
  • Posts: 16

Posted 21 April 2015 - 16:29

All planes have their positive or negative points....i can say the exerience and how you fly it male the real differenze...
I usually fly dr1....but if I encounter an Se5 and he mantain hiss speed and altitude...there is no match...my dear triplane will be filled of holes
  • 0

#36 kimmy_yeager

kimmy_yeager
  • Posts: 650

Posted 21 April 2015 - 16:37

First off, J9 I reported you becuase you did exactly what I asked not be done.  Also, if you have any proof that I use profane language online prove it.  'wanker' is not a bad word ("In modern usage it is usually a general term of contempt rather than a commentary on sexual habits." "In the United States, the term is understood, but rarely used, and then more in a way suggesting the target is an idiot" and yes, idiot is an actual medical term: The term "idiot" was used to refer to people having an IQ below 30."

 

I almost always fly RAF and in the hardest planes (Pup and Camel, sometimes SE5a) and in those planes there is no point of me riding out a bad situation so I crash.  There is no eject button and being fodder is no fun (and part of my point in this post).  I don't expect to win every match, but I try to avoid mismatches (but in a camel/pup there littlerally is no where to run and in an SE5a you can run... but running, while a valid tactic, is not fun).  I will repeatedly ask people not to attack me if they are in a plane that I do not want to flight (Dr1/D7F) but that largely goes ignored so I crash to avoid the unfun part of being fodder.

 

I could not care less about my stats.. I want to play a fun game... and while with people like J9 it hard to do, I ususally have more good games than not.

 

I agree that the path is for new people to fly Central then switch, but no one is doing the 'switch' part.  

 

While this topic may never (and by that I mean never ever) be resolved by 777, it remains the core issue.  There is little to entice a player to fly allied, therefore no new pilots are filling the ranks as people drop out.

 

For all the folks who think that people are going to slog it out online to experience WWI.. hahahahahahaha NO.  Its not happening now, is it???  The few people that DO go online get stomped on the allied side and don't come back.


  • 0

#37 GenMarkof007

GenMarkof007
  • Posts: 269

Posted 21 April 2015 - 16:57

Hi Kimmy_yeager,

 

Just a short note on your last comment about not coming back to ROF online gaming...

Some of us (around 20-30 players) had a great time playing Central & Entente side this weekend on the Syndicate Server (sunday).

Many of us, tried to create some missions strategy so many of the pilots could help getting the specific targets (bombing or escorting)...

And at the end of the missions, most of the pilots from the (2) two sides, gave a GG comment in chat!

 

Just showing that pilots in game are a big part to making it fun for all. ;)

 

Cheers

Gen


  • 1

#38 J2_Trupobaw

J2_Trupobaw
  • Moderator
  • Posts: 4169
  • LocationKraków / Poland

Posted 21 April 2015 - 17:12

 

 

I guess the hardest part is to find a mid war plane that is not based on a rotary engine (not the SE5a or Dolphin).  There really doens't seem to be much that isn't a two seater.

Crippling overspecialisation on Entente side. Also, if there ever was such "Entente D.Va", there would be danger of metagame devolving to these two types. If it was as useful in hands of veteran as easy in hands of noob, we'd see situation where Entente only flies this plane and Germans only fly D.Va. There is no point in taking other planes because majority of opponents use their dominant plane, so you take your dominant plane as it's bes counter to enemy dominant plane, so enemies take nothing but their dominant plane to counter you and so on. At the moment, diversity of Entente scouts and lack of single best plane on their side saves us from complete monomania on German side. 

I don't buy the idea that the new players must be encouraged to fly for Entente for sake of new players flying for Entente, or that Germans outnumbering Entente thanks to new players in D.Vas makes  discourages from flying Entente. Historically, situation where one side outnumbered other by large margin thanks to having all the noobs each trying to be a hero  was later called Bloody April :). It's the late evenings when there are two Entente lone wolves and five German pilots with Jasta tags when I feel discouraged to fly for Entente. Like BSR said, let them start flying D.Vas as Germans before they are ready to switch to advanced planes. 


  • 0

Forum moderator.

Deputy Staffelführer, Jasta 2 ''Boelcke'' http://jasta2.org

“Now now,” Akua chided. “Personal attacks are the mark of failed argument. If you’ve no counterpoint to offer, such flailing only serves to shed further light on your incompetence.”


#39 BraveSirRobin

BraveSirRobin
  • Member
  • Posts: 6582
  • LocationHackistan

Posted 21 April 2015 - 17:54

I almost always fly RAF and in the hardest planes (Pup and Camel, sometimes SE5a) and in those planes there is no point of me riding out a bad situation so I crash.  There is no eject button and being fodder is no fun (and part of my point in this post).  I don't expect to win every match, but I try to avoid mismatches (but in a camel/pup there littlerally is no where to run and in an SE5a you can run... but running, while a valid tactic, is not fun).  I will repeatedly ask people not to attack me if they are in a plane that I do not want to flight (Dr1/D7F) but that largely goes ignored so I crash to avoid the unfun part of being fodder.

 

I could not care less about my stats.. I want to play a fun game... 

 

To summarize, kimmy wants to have fun.  That means no shooting kimmy down.  It also means that kimmy is going to do a LOT of complaining in the chat.

 

It's all about kimmy.  Please don't ruin his fun by shooting him down.  That is my job.  Thanks!


  • 0

The toughest part of my job is dealing with incompetent clowns who think they're good at their job.

Free Plank!

 


#40 MarkoniSRB

MarkoniSRB
  • Posts: 52

Posted 21 April 2015 - 18:37

Hi Kimmy_yeager,

 

Just a short note on your last comment about not coming back to ROF online gaming...

Some of us (around 20-30 players) had a great time playing Central & Entente side this weekend on the Syndicate Server (sunday).

Many of us, tried to create some missions strategy so many of the pilots could help getting the specific targets (bombing or escorting)...

And at the end of the missions, most of the pilots from the (2) two sides, gave a GG comment in chat!

 

Just showing that pilots in game are a big part to making it fun for all. ;)

 

Cheers

Gen

 

I never see players on Syndicate server.At what time do you play?


  • 0


0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users