I've been working hard with ME to create MP missions for my squad, and in the last one (bombing run over an airfield with static planes from Lefuneste mod) we noticed that although bombing was successful with some direct hits, none of the blocks showed any damage. In the description of the mod I can read that that static planes are supposed to change thier texture to the damaged one when durability points are zeroed, so I decide to create a quick mission to investigate. The result is that I can't make any object (static planes, buildings or other blocks) to show damage.
I have checked they have linked entity (tested all nationalities with no joy), and the send "On Damage" and "On Killed" messages so a truck launched flares and subtitles apeared, but no visual change.
In fact, I'm not able to place a block or building and change the damage level, because when I add the id and the amount (1) in the damage label of object properties. it disappears when deselecting the block, so I cannot even put the same destroyed bridge than in page 39 of the mission editor manual.
So, what am I missing or doing wrong?
Thanks in advance