Jump to content


Photo
- - - - -

does anyone know where aldis and "le chretien" sight textures are ?


  • Please log in to reply
3 replies to this topic

#1 lefuneste

lefuneste
  • Posts: 73

Posted 28 February 2015 - 18:28

I want to do the same sight scaling as I did for BoS.

I made it for the german collimator but did not find the shader used for the aldis and the "le chretien" sight.

Does anyone know where the texture of the sight (as in enclosed picture )  may be located ?

I already found that aldis_ring.dds did not include it...

Attached Files


  • 0

#2 Genius

Genius
  • Posts: 587

Posted 03 March 2015 - 21:18

Hi Lefuneste,

 

Do you try a search in .mgm files (files .tga, .bmp, .dds, etc...) with a hexe editor ?

 

A+

 

Genius


  • 0

#3 lefuneste

lefuneste
  • Posts: 73

Posted 07 March 2015 - 19:12

 

Do you try a search in .mgm files (files .tga, .bmp, .dds, etc...) with a hexe editor ?

 

good idea. I will check in spad13 models.


  • 0

#4 lefuneste

lefuneste
  • Posts: 73

Posted 07 March 2015 - 20:47

But I did not find the texture...


  • 0


0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users