LOL! Notice Panther, who allowed this stuff even when many of us said: "What if…?" and "Don't do it!" is now hiding in his bunker.
Told ya so!!!
He he - yeah, you "told me so", but this is pretty much the 1st time in over 4 years that anybody has really even noticed or gotten upset about it, so I'm not losing sleep over this one (though I'm not "hiding in my bunker" either
As was discussed at the time the first captured skins were being created (some by me, though not this one), it takes a combination of wierd/unlikely events for this to be a problem in MP, as I understand it (which may not be very well - correct me if I'm wrong). I'll use this captured Bristol skin in Central markings as an example, though of course it would work the same in reverse for a captured Central plane in Entente markings:
1. On the one hand, let's say the mission designer only allows Bristols to be flown by Entente-side pilots. In that case, anybody choosing to fly with the captured skin is doing something blatantly "wrong" (flying for the Entente side with German markings) and could/should be banned from the server for it (assuming the server is trying to maintain some semblance of historical appropriateness - and if they aren't then nobody should be complaining anyway).
2. On the other hand, let's say that the mission designer has purposefully programmed the mission to allow an Entente plane like the Bristol to be flown by a Central player. Seems unlikely, unless they're doing it on purpose to let captured skins be used, and presumably in that case the players on the server would be aware of that and would have agreed to it (or voted with their mice by leaving the server). And if they do create such a mission, that would potentially allow even worse "false-flag" abuses to occur even if no captured skins were being used, because now a Central player could choose a "normal" Bristol skin and would be flying on the Central side in an Entente plane with Entente markings - gotta believe you would hear howling from the Entente players faced with that scenario.
With something so easily controllable by the mission designers and/or MP server admins or players, and with it being so easy to remove the few captured skins that there are from your installation if you don't want to run even that small risk of encountering these skins in MP (which is easy enough to do manually and even easier with Laser's great skin management tool), it hardly seemed worth it to deprive the Community and historical mission makers of the ability to use these captured skins in historically-appropriate contexts.
While I understand the concerns, you're not going to convince me that the sky is falling in this instance.
(But I'm heading back into my bunker, just in case