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#1 ChiefRedCloud

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Posted 11 March 2013 - 00:24

This is just an update to any NEW flyers we might have here in the RoF community. New Wings operates it's own forums (see link below) with a wealth of contributions by the pilots of the RoF community and 777 itself. We also operate 3 distinct American servers to help pilots ease into RoF and move up to more challenging servers.

We have the following available to you:

New Wings Basic Training: Where you can practice your flying unhindered by advisories other than progressive AI pilots. You have your choice of varying degrees of AI interaction via several AI combat circles. These range from the un armed to the ACE AI pilots and from fighters to bombers.

A wide selection of aircraft are available for your flight to include the two FREE aircraft that are standard. There are four basic missions that cover both the early and late years aircraft for both sides. A great place to fly your new purchases of aircraft from the RoF stores in peace.

Novice Battlegrounds: This is our intermediate server where we have full fledged mission available to pilots along with training aids such as Icons (on or off), map location (where you are), and full simple gauges. Missions are often the same as our near Full Real server only with training aids (which you use as you choose).

Wargrounds: This is our Near Full Real server where new pilots will venture to spread their wings and try their merit against veteran and other fledgling pilots. The missions are created to be challenging and fun. But you are warned that this is not for the Day-One-Pilots but for those with some experience under the belt. But ALL are still welcome to join in.

Tuesday Night Fly-Ins: This is a special map built for us by QuQi (our mission editor) for all to come and enjoy flying all aircraft at one time. With a few rules, of course.

1. Although ALL aircraft for each side (Strutters still coming) are available, PvP (Pilot verses Pilot is only through mutual consent of two or more pilots. And normally in the designated PvP area as shown on your map.

2. IF you are flying a multi seat aircraft, please turn off your AI gunner unless you are in mutual agreed combat or in the designated AI combat areas.

3. Pilots should be aware that some forget to turn the AI gunners off. So if you fly near a multi seat aircraft from the other side, you may get shot at.

4. Communications, whether it's realistic or not (WE will not argue this point) is essential. If we try to communicate with YOU over an infraction and we can NOT reach you somehow. We will deal with you as we see best for the good of all our pilots.

5. We fully recognize that we in RoF and NW are an International community and as such we will do our best to communicate with YOU. But be warned that we are primarily an English/Ameircan speaking group and as such are mostly, not graced with a second or third language. So you understanding is much appreciated.

6. Lastly, help us help you. Your feedback and input is always appreciated and needed so we can strive to make New Wings better for all.

Rise of Flight Online Servers

The missions for our servers are mainly written by our New Wings missions editor QuQi with contributions from our friendly flyers and other RoF Community mission editors.

Our commitment here is to the RoF community and to promoting Flight Sims in general. There are too few of us in todays market to be ignored.

If you need specific help, you can contact any of our New Wings volunteers either via our Forums (see below link) or from within our NW TeamSpeak 3 channels at 70.42.74.44 .

We all look forward to flying with you ….. Good flying and Good Hunting ….

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#2 HARRYq

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Posted 05 April 2013 - 07:08

Good morning ^^

We have had a real great time yesterday on NW Basic Training Server,…

Attached File  SAVE HOME.jpg   437.79KB   2132 downloads

…in Bombers and fighters,…

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…and also while practicing teamflight.

Just wanted to say thank you for give us that space we can practice ! Gd lk ! :S!: ^^
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#3 ChiefRedCloud

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Posted 10 June 2013 - 01:18

HARRYq we are glad that you enjoyed yourself ….. thanks for flying with us …

Chief
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#4 KAPEH

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Posted 21 July 2013 - 06:01

Guys, have you stat page for the Warground Server something like the Fast Food and the Sindycate have?
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#5 BraveSirRobin

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Posted 21 July 2013 - 06:34

Guys, have you stat page for the Warground Server something like the Fast Food and the Sindycate have?

http://stats.newwingstraining.com/" onclick="window.open(this.href);return false;">http://stats.newwingstraining.com/
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#6 KAPEH

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Posted 21 July 2013 - 10:16

Woohoo! Great! Thanks!
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#7 KAPEH

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Posted 22 July 2013 - 07:46

Guys, in the briefing of the NW-Spring-Reims mission wind direction stated wrong. It is written that "1000- from S". But according to clouds moving wind was blowing to S. I've dropped bombs from 3500 meters presuming wind is blowing from N and gained perfect hits.
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#8 =AxA=V.Alexx

=AxA=V.Alexx
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Posted 23 July 2013 - 06:09

I have Big questions about the mission Beaucamp ver. 2.0:

1). Unlimited number Fokker D.VIIF. Everyone knows that the end of the war, they never had enough, and they were flying just aces. in this mission, though ALL Germans can fly them. historicity sucks… :( I propose to limit their number (eg 3-6 planes).

2). Same with Fokker Dr.I (all polls that would not fly just a little on D.VIIF and Dr.I).

3). A little more than shift the mission in the daytime. Searchlight is certainly beautiful … but absolutely nothing can be seen in the last 15-20 minutes of the mission and the people en masse always disconnect at this time, and I do too.
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#9 SeaW0lf

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Posted 23 July 2013 - 06:44

I have Big questions about the mission Beaucamp ver. 2.0:

1). Unlimited number Fokker D.VIIF. Everyone knows that the end of the war, they never had enough, and they were flying just aces. in this mission, though ALL Germans can fly them. historicity sucks… :( I propose to limit their number (eg 3-6 planes).

2). Same with Fokker Dr.I (all polls that would not fly just a little on D.VIIF and Dr.I).

3). A little more than shift the mission in the daytime. Searchlight is certainly beautiful … but absolutely nothing can be seen in the last 15-20 minutes of the mission and the people en masse always disconnect at this time, and I do too.

I am just being nosy here, because I am a novice, so forgive me, but if there will be a limit for the above cited Fokkers, I suppose that people will rely only on underpowered Albies and Fokker DVII, which they seem, reading the posts, inaccurate historically in comparison to the Camel, for example, which has more speed and climb faster, so, the German side would be basically made of sitting ducks waiting to be axed, unless flown by experts, who would probably be axed too in a combat with an expert in a Camel, which was produced in large numbers.

I just think that to be historically correct, there needs to be no bias to either side, intentionally or not. I am not saying that the Fokker DVIIF or the Dr.I should be totally unlocked, but to achieve an historic balance would be very hard without proper FM revision.

In other words, I think that to be historically correct in numbers but not in flight model is the same as using two weights and two measures.

But I might be talking the biggest nonsense this forum ever saw :mrgreen:
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"Nothing in all the world is more dangerous than sincere ignorance and conscientious stupidity" [MLKJ]

#10 =AxA=V.Alexx

=AxA=V.Alexx
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Posted 23 July 2013 - 07:26

Camel in the same number of missions is limited to three. and in other missions reasonable limitation of rare aircraft not lead to any problems. quite the contrary. Just if it does not limit what everyone will take the best and historicist contrary to common sense.
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#11 ChiefRedCloud

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Posted 23 July 2013 - 14:17

Pilots I appreciate your questions and realize they need answers. Most of which I cannot answer. I will suggest that you pop over to our New Wings forum and post there as QuQi our mission builder may more quickly gwt you an answer.

Again, thanks for flying New Wings ….

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#12 BraveSirRobin

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Posted 23 July 2013 - 14:30

Alexx likes to fly the crappiest plane in the mission, then complain when everyone else isn't doing the same.
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#13 =AxA=V.Alexx

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Posted 23 July 2013 - 16:27

Alexx likes to fly the crappiest plane in the mission, then complain when everyone else isn't doing the same.
lol :D
I appreciate your sense of humor and you correctly noted. in this mission, I usually fly on N28 ;) (and have kills sometime 6:0 vs. D.VIIF and Dr.I). It just looks unhistorical: unlimited D.VIIF and Dr.I :?
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#14 BraveSirRobin

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Posted 23 July 2013 - 16:41

The Allied side has the Spad 13 for almost every other mission. It's good to have at least 1 mission where the Germans have something that can compete with it.
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#15 SeaW0lf

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Posted 23 July 2013 - 16:54

I think that the N28 has an excelent turn ratio and they are much faster than the Albatroses. Usually I fly N17 when I am on the allied side :D And they are cool too.
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"Nothing in all the world is more dangerous than sincere ignorance and conscientious stupidity" [MLKJ]

#16 =AxA=V.Alexx

=AxA=V.Alexx
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Posted 23 July 2013 - 17:03

Here I am talking about the same thing: in the good hands of any aircraft can be quite good. If this mission will be from 3 to 6 D.VIIF that is enough (6 aces pilots still can not find the server ;) ). But when each and every noob flies on it, it's already serve no purpose. Historicism is severely affected… :cry:
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#17 BraveSirRobin

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Posted 23 July 2013 - 17:06

I'm pretty sure that pilots did not encounter a historically balanced plane set every time they flew. If you were based near a squadron flying 7Fs, that is what you faced in combat. You should consider this to be one of those situations.
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#18 BraveSirRobin

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Posted 23 July 2013 - 17:11

And you'll have something decent to fly when you're flying Central and trying to get revenge…

http://stats.newwing.../sortie/157439/" onclick="window.open(this.href);return false;">http://stats.newwing.../sortie/157439/
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#19 SeaW0lf

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Posted 23 July 2013 - 17:16

The question is: the Albatroses seems to be the backbone of the German side (I am not that savvy about WWI) yet they are underpowered together with the DII (my feel is that they are sluggish), so I agree with Robin. To be accurate only in numbers is to use a double standard in my view, like I said before, so I think the solution is kind of hard to achieve. And I see few people flying DIIF. Usually the mission becomes a pissing match in between D.r1 and the Camels. The rest, aside a few aces, just watch from the distance.
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"Nothing in all the world is more dangerous than sincere ignorance and conscientious stupidity" [MLKJ]

#20 SeaW0lf

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Posted 23 July 2013 - 17:22

By the way, this weekend I saw the searchlights for the first time… Wow, gave me the goose bumps! It was totally unexpected. Then I flew up to see the stars.

ROF always surprising :o
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"Nothing in all the world is more dangerous than sincere ignorance and conscientious stupidity" [MLKJ]

#21 =AxA=V.Alexx

=AxA=V.Alexx
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Posted 23 July 2013 - 17:27

And you'll have something decent to fly when you're flying Central and trying to get revenge…

http://stats.newwing.../sortie/157439/" onclick="window.open(this.href);return false;">http://stats.newwing.../sortie/157439/

I took a Сamel because he attack (vulching) airfield, and killed my N28 before, that when I stopped at the airfield (not from the same handgun to shoot back at me :) ) He took off before I have flown away from aerodrom caught up with him just about over German territory, and of course Dr.I twisting me :x (spin scourge Camel, especially at low altitudes :xx: )
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#22 BraveSirRobin

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Posted 23 July 2013 - 17:38

Yes, you were looking for revenge. And with 7Fs you'll have something to fly when you're looking for revenge if you're on the Central side.
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#23 =AxA=V.Alexx

=AxA=V.Alexx
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Posted 23 July 2013 - 17:49

I just wanted to use a Camel to flush Dr.I from the airport. Revenge I do best to carry on the study of the plane (in Сamel i almost do not fly)
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#24 BraveSirRobin

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Posted 23 July 2013 - 17:53

So, when you finally shot down Krusty later and posted "Revenge!" in the chat, is that because "I do my best to carry on the study of the plane" was too much to type?
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#25 =AxA=V.Alexx

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Posted 23 July 2013 - 18:00

yes, that's about what I say: I knocked his Dr.I and wrote "Revenge! :)" on N28, not the Camel! (when I took it once I'm cursed… :lol: )
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#26 gavagai

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Posted 12 August 2013 - 23:29

I know you guys always want us to subscribe to your own forum for comments, but I have too many forum logins already, and it is pretty inconvenient.

Now, I know I have a reputation for bitching and moaning, but hear me out:

Some of your maps have serious balance/playability issues. Out of desperation for multiplayer combat I joined your server last night, and the map was Autumn in the French sector with the Sopwith Tripe, Pup, Nieuport 17, etc. against the Albators D.II, D.III, D.Va, and Pfalz D.IIIa. What ends up happening on this map is that a hoard of Pups drives the CP back to its own airbase, which responds in kind with a hoard of Pfalzes swarming around in the ack to defend. It's a pita for both sides and I have a hard time seeing how it is fun.

There's a reason why I had sworn off your server for several months, I just had to remind myself why.

Recommendations:

A lot more AAA to defend airfields. Strongly consider adding "elite" flak gunners.

Rationalize scout availability. You cannot rely on people to police themselves. If you gave us a scout that was twice as fast as the others with twice the turn rate, 90% would fly it exclusively.

Add some neutral AAA in no man's land to discourage shoulder height flying.

I'm happy that you guys have a following, and I don't think you would ruin a good thing if you just took a few steps to encourage higher quality combat.

————-

Usually the mission becomes a pissing match in between D.r1 and the Camels. The rest, aside a few aces, just watch from the distance.

QFT for other Wargrounds missions I have seen.
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#27 Master

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Posted 13 August 2013 - 02:27

I would just be ok for any change in the map rotation. Seems we have been flying the same maps for a long time now.

This is what happens when people get bored lol.

NSFW language
https://www.youtube....kTSqALR8&t=1480" onclick="window.open(this.href);return false;">https://www.youtube....watch?feature=p … LR8&t=1480
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#28 SeaW0lf

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Posted 18 August 2013 - 05:51

Today I took a two-seater for a recon mission and I have some doubts, if anyone can help.

Is the recon mission likewise the one described in the manual? I didn’t see the camera icon when I was above the target nor any subtitles giving me any indication of what I was doing. The other thing is if there is a way to know if the mission has been already completed before I take off. Or should I wait for the server subtitles to point the missions still left to be performed?

When I got there I saw that the mission was already accomplished before I took off. At the end, when I landed, I saw an icon of a camera on the right side of the screen, but that’s all. Does it mean, even if they will not be used, that I did take the photos? I was at 3000m above the target.

Any response will be much appreciated.
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"Nothing in all the world is more dangerous than sincere ignorance and conscientious stupidity" [MLKJ]

#29 Pirato

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Posted 18 August 2013 - 13:49

There are twoseaters that are assigned specially to do the Recon missions. They have the "Recon" in their name in the plane selection. Make sure that when you are on the Airfield you see the Camera Icon on the left before you take off. If not,you aren't equiped with a Camera and can not complete the mission. Additionally there should be a green message in the upper right saying that a Recon plane is about to take off.

Maybe you picked one of the "Normal" Twoseaters. The Recon aircrafts usually only take off at one of the back airfields.

You can see on the map if a mission is already done. It's marked with a cross,if you don't know that you have to look for a cross it can be hard to notice.
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Dann gibt's Heulen und Zähne klammern, für das ganze Lumpenpack.
Dann ist Schluss mit "Tischlein deck' dich", da gibt's "Knüppel aus dem Sack"!


#30 gavagai

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Posted 18 August 2013 - 13:59

Last night a map rotated after 1 hour. That's not even enough time to use up a tank of gas.

This place is the only game in town during North American evenings, but I think it caters to a small portion of the people who want a place to play.
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#31 SeaW0lf

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Posted 18 August 2013 - 15:32

There are twoseaters that are assigned specially to do the Recon missions. They have the "Recon" in their name in the plane selection. Make sure that when you are on the Airfield you see the Camera Icon on the left before you take off. If not,you aren't equiped with a Camera and can not complete the mission. Additionally there should be a green message in the upper right saying that a Recon plane is about to take off.

Maybe you picked one of the "Normal" Twoseaters. The Recon aircrafts usually only take off at one of the back airfields.

You can see on the map if a mission is already done. It's marked with a cross,if you don't know that you have to look for a cross it can be hard to notice.

Hum… Yes, I chose one of the recon planes and I saw the warning that a recon mission was about to start (but in white), but I didn't know it was me. But I don't recall seeing a camera icon on the left, although I am pretty sure I chose the camera kit. Maybe I didn't pay attention to it. Next time I'll pay attention to the cross on the map too.

But do we get any confirmation on target that we are taking the photos or if we did get the photos?

Thanks,
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"Nothing in all the world is more dangerous than sincere ignorance and conscientious stupidity" [MLKJ]

#32 Pirato

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Posted 18 August 2013 - 16:16

Yes,you will get confirmation when you took enough photos of the area. Below the Symbol where you click at to take photos you will see a percentage and when the percentage is high enough it says "Completed" and you can move on to the next area if you still have enough pictureframes left.You can do all 3 Reconmission with just one plane usually.
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Dann gibt's Heulen und Zähne klammern, für das ganze Lumpenpack.
Dann ist Schluss mit "Tischlein deck' dich", da gibt's "Knüppel aus dem Sack"!


#33 SeaW0lf

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Posted 18 August 2013 - 16:29

Yes,you will get confirmation when you took enough photos of the area. Below the Symbol where you click at to take photos you will see a percentage and when the percentage is high enough it says "Completed" and you can move on to the next area if you still have enough pictureframes left.You can do all 3 Reconmission with just one plane usually.

Ok, more or less the same as the manual. I'll train a bit offline. But if one plane can take it all, you might have more than one plane taking pictures of the same place without knowing that they are overlapping tasks, right?

Is there a protocol, when certain people are normally assigned to these tasks? To take a plane up to do a recon mission that is usually performed by one person might be seen as breaking the party (although I am a novice and don’t know the protocol).

I know that people might gather up at teamspeak to discuss it, but for the time being I prefer to stay off it. Or there is a "briefing room" to assign these tasks? I think I saw a green icon describing some sort of meeting room in one of the servers or maybe in the multiplayer tab.
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"Nothing in all the world is more dangerous than sincere ignorance and conscientious stupidity" [MLKJ]

#34 Pirato

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Posted 18 August 2013 - 16:39

No,there is no protocol or something to follow…not that I know of. When I did those mission I gave note in the Teamchat if someone else is at them already,and if yes what Reconarea he is going for. Those Mission wheren't very popular when I was flying at Warground and only a few where doing them,usually always the same people over and over.^^
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Dann gibt's Heulen und Zähne klammern, für das ganze Lumpenpack.
Dann ist Schluss mit "Tischlein deck' dich", da gibt's "Knüppel aus dem Sack"!


#35 SeaW0lf

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Posted 18 August 2013 - 17:05

No,there is no protocol or something to follow…not that I know of. When I did those mission I gave note in the Teamchat if someone else is at them already,and if yes what Reconarea he is going for. Those Mission wheren't very popular when I was flying at Warground and only a few where doing them,usually always the same people over and over.^^

That’s a good idea; I'll use the teamchat (I didn't know that it existed). It will be awesome to ask for escort or to offer myself as an escort. And thanks for the general info!

:S!:
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"Nothing in all the world is more dangerous than sincere ignorance and conscientious stupidity" [MLKJ]

#36 Pirato

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Posted 18 August 2013 - 17:37

For the Teamchat type in your message and press right ctrl+enter instead of just enter to send the message.Though in my experience there will not be many joining up to escort you.
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Dann gibt's Heulen und Zähne klammern, für das ganze Lumpenpack.
Dann ist Schluss mit "Tischlein deck' dich", da gibt's "Knüppel aus dem Sack"!


#37 SeaW0lf

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Posted 18 August 2013 - 18:16

For the Teamchat type in your message and press right ctrl+enter instead of just enter to send the message.Though in my experience there will not be many joining up to escort you.

Yes, I suppose ;) But to offer my escort is fun too, unless the person thinks that it might draw the enemy's attention. But in my recon mission two scouts went ahead to check the area that I was heading to (some few kilometers away). They circled a bit and went away, so I might find some niche to play other than the lone wolf hunt.
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"Nothing in all the world is more dangerous than sincere ignorance and conscientious stupidity" [MLKJ]

#38 SeaW0lf

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Posted 07 September 2013 - 19:37

Hi guys, I have fun at Wargrounds, but I would like to suggest the insertion of high altitude flak over the no man’s land and other important targets. I don’t know if there is any interest in this, but I think that it would improve the missions a great deal.

I don’t know about the historic details and if flak was a constant at high altitudes across the mud, but from my limited experience, what I have seen is:

Since spotting the enemy is not that easy many times, the lack of real flak at high altitude makes people gather in key areas to wait for the enemy. It creates small furball type of missions inside the own mission; a sort of bigger Flying Circus mission.

Veteran players go around their business unnoticed by the crowd, doing bombing and recon missions unharmed. I, for example, never encountered a recon plane above 2k. And above 1k too, for that matter.

The other drawback is in the dynamic of the sorties. I have escorted recon planes twice, and it was very cool, but I kept thinking: “Since there is no flak, what I am doing is not helping, but doubling the chances of us being spotted”. Without flak, we have more chances if we do the recon mission alone. It is much easier to spot three or four planes than just one. And I have seen recon planes that I was trying to escort enter a cloud to get me lost and follow the mission alone. To be honest, I don’t blame them. Without flak, I would prefer to go alone too. The recon escort becomes a weight, not a help, which goes against every sense of history.

The high altitude flak would force the recon planes to recruit escort from the crowd, it would force the other side to chase escorts and it would pretty much end up like the real thing, when in great part the scouts had the job of intercepting the enemy’s recon planes and escorting their own. I know that in a server environment things wouldn’t exactly end up like that, but it would give the chance and more opportunity for realism and real action.

With high altitude flak I can be in a mission with 15 planes and have some action and fun. With high altitude flak I need to play more tactics and positioning and the boom and zoomers get some penalty for being roaming around enemy territory, since they have the speed and sturdiness to dive and do pretty much whatever they please other than dogfighting.

I might be overvaluing the role of flak, and it probably wasn’t every time that a plane crossed the mud that flak would follow, and I don’t know if this “randomness” could be put into play, of if it should, depending on the year or the front, but nonetheless I think that to discuss and consider high altitude flak would help a lot with the immersion and atmosphere. If 777 gives us the option to turn off “ambient flak”, even better.

Sorry to bother, just a suggestion.
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"Nothing in all the world is more dangerous than sincere ignorance and conscientious stupidity" [MLKJ]

#39 ChiefRedCloud

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Posted 09 September 2013 - 15:41

Dear Friends ,

we have updated our Maps on Wargrounds Server.


MAPS

NW - Summer - Verdun ver2.2

-Updated AAA around the Airfields
-Mud AAA added

NW - Autumn - Reims ver2.2

Updated AAA around the Airfields
Mud AAA added

NW - Winter - Cappy ver2.2

-Updated AAA around the Airfields
-Mud AAA added

NW - Spring - Verdun -late- ver2.2

-Central Plane Factory Bug Fixed
-Updated AAA around the Airfields
-Mud AAA added

NW - Summer - Foucaucourt ver2.2

-Updated AAA around the Airfields
-Mud AAA added

NW - Summer - Bruay ver2.2

-Updated AAA around the Airfields
-Fixed Airfields
-Changed Planesets
-Scenery AAA is mostly MG

NW - Spring - Beaucamp ver2.2

-Updated AAA around the Airfields
-Mud AAA added

Enjoy! :salute:
QuQi

New Wings Servers

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#40 SeaW0lf

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  • LocationRio de Janeiro - Brazil

Posted 10 September 2013 - 19:27

Hi, ChiefRedCloud, could you tell where in the mud is the new AAA? I flew two missions yesterday, with several sorties to the other side, over several targets and at different height levels and only found AAA over the airfields. I was kind of trying to find the new AAA.

One was NW - Spring - Verdun -late- ver2.2, then Channel Map and then the other, if I recall correctly.

Cheers,
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"Nothing in all the world is more dangerous than sincere ignorance and conscientious stupidity" [MLKJ]




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