Gunner Position / AI mods (Version 1.032 Update)
Posted 02 January 2014 - 12:56
Right now the weapons mods doesnt work with current mod (as told regarding new ROF versions)
Posted 02 January 2014 - 13:33
These mods work with 1.032b.
Posted 02 January 2014 - 13:54
Also this, This mod should be updated after every patch or you will have to select 'mods off' if you want to use weapons mods for new aircraft. Uninstalling the mod until it is updated will also work.
Can be a little confusing!
Posted 02 January 2014 - 14:00
Posted 02 January 2014 - 14:12
I can now take it as read from your post that all works well, but it's still confusing if the initial post still says 1.032
Posted 02 January 2014 - 14:36
The version it supports is 1.032 and NOT 1.032b, just as expected according to the developer.
If You activate current "AI Gunner position" and "Gunner position GUI fix" with 1.032b then the weapons mod tab does not show up.
Posted 02 January 2014 - 14:40
Posted 02 January 2014 - 18:22
Here is the readme text:
"This modification corrects a bug in the 'weapon mods' screen,
if this fix is installed it will have to be uninstalled
(or updated) whenever a new patch is officially released.
Credits: Avimimus, J.j."
I See You has part in the fix too.
Thanks alot for Your effort…
…but please check the Sopwith Strutter two seat version with "RoF_Gunner_Positions_mod_GUIfix" enabled and see if You have the tab for the weapons mods available - I guess not.
Posted 02 January 2014 - 18:26
Posted 02 January 2014 - 18:47
Don´t get me wrong - I´m not complaining, but please look here:
Strutter Hangar screen:
Also the content of ongetplaneweaponmods.txt, which is part of the GUIfix does not list any of the two Strutters
I have tried to disable those mods that could have an impact on the gunners.
Posted 02 January 2014 - 21:03
Posted 02 January 2014 - 21:25
Works perfect now
I want to thank You all for Your great contributions !
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