As I sit here mourning my latest DiD career end (collision with a friendly), I am wondering if it is possible to tweak the AI to make it more cowardly. I've been reading Winged Warfare by Billy Bishop, and something that comes up time and time again (and in other WW1 pieces) is that aircraft would so often run away.
Here in RoF, as we all know, the AI almost never runs away, and will happily chase you back to your aerodrome….
I think Bishop's observation (and other pilots') was more of sense of "self preservation" that opponents demonstrated. I wish the AI would avoid engagements where the odds heavily favor their opponent. It would definitely make things more realistic, albeit at the expense of the amount of action one would experience.
Couldn't agree more. I don't know how many autobiographies/biographies/stories (Richthofen, Rickenbacher, etc) where they repeatedly stated that they would always avoid - run away - from a fight they knew they could win. It wasn't cowardess, it was self-preservation. "Live to fight another day".
I would love to see this modeled "correctly" in the AI.