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Rise of Flight - Graphic setting descriptions

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#1 Stick-95

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Posted 16 December 2011 - 15:37

EDIT: The new ROF manual v1.023b has information regarding graphics and other settings on pages 9 though 12. Please refer to the manual first and this post as supplemental info.


I thought this may be of use to people new to ROF. I went back through ROF News items to document the various graphic settings. Please be aware that settings need to be coordinated with your nVidia or ATI software. If any descriptions are incorrect or you can provide additional information please post.

Detailed nVidia info: http://www.tweakguid.../NVFORCE_1.html" onclick="window.open(this.href);return false;">http://www.tweakguid.../NVFORCE_1.html
Detailed ATI info: http://www.tweakguid...m/ATICAT_1.html" onclick="window.open(this.href);return false;">http://www.tweakguid...m/ATICAT_1.html
The Gamer's Graphic & Display Settings Guide: http://www.tweakguid...Graphics_1.html" onclick="window.open(this.href);return false;">http://www.tweakguid...Graphics_1.html

Rise of Flight Settings
Graphics tab

Screen resolution - Your monitor's resolution in pixels, e.g.,1920 X 1200. LCD monitors have a native resolution. If you choose other than native resolution make sure your aspect ratio is the same. See notes below.

Fullscreen mode - This will force the game to be fullscreen even if not in native resolution. Even if in native res, leaving this checked may gain you fps.

Vertical sync - Stops tearing on the screen.

FPS limiter - Limits the number of frames rendered per second. It is recommended to set to 60 for most LCD monitors versus Unlimited.

Post Effects - Turns On or Off this section for additional graphic effects. See notes below.

HDR - High Dynamic Range. Can add additional lighting effects especially related to the direction of light. The regular settings effect color saturation as well whereas the mono settings only effect the brightness of the light. The sun with HDR turned on will give the appearance as if you have a filter on, such as sunglasses.

Super Sampling - High quality graphics. 777 recommends leaving this Off unless you have a high end computer.

Bloom - Gives an aura or glow on objects reflecting light such as wing surfaces.

Rain Drops - Shows water effects on goggles when raining or flying through clouds.

High Contrast - Increased contrast. Contrast is the difference between dark and light areas which can increase image sharpness. This setting was included for the owners of the middle category of monitors, which cannot give the desired range of gradations. Users with higher end monitors may also like the effect. According to 777 it does not have a great affect on performance and it makes the image appear brighter and more sunny.

Quality Settings
Landscape - Quality of landscape detail graphics. See notes below.

Grass - Quality of grass graphics

Trees - Quality of tree graphics

Shadows - Quality of shadowing on wings, etc. Special settings give similar or identical results and use less resources than Common.

Reflection - Quality of reflections on water and glass.

Textures - Quality of graphic textures on aircraft skins, etc. For multiplayer a Texture setting of High on 32 bit systems seems to cause CTDs consistently. Set to Medium if you have this problem.

Filters - Graphic setting that controls the level of detail at distance. Anisotropic is better quality than Bilinear. Higher settings impact fps.

Forest Visibility - Determines how far you can see tree detail.

Shaders quality - Shader Quality settings provide more realistic lighting effects, improved water appearance, and greater overall detail. The lower the setting the better the performance on most computers. The Low setting provides the lowest rendering quality. For higher detail during low level flying, such as landings, 777 used a graphics technology called “Parallax Mapping”. It is turned on by setting the Shaders to Maximum. Please note that you may experience a performance hit and it is recommended for users who have an above average computer.

Light Sources - Quantity of light sources. Determines how many dynamic sources you can see at once. Allows setting the number from 4 to 20, but please note that the bigger the number the bigger the hit on PC performance. If during flight this value is exceeded, then the system will automatically shut down the weakest or the most distant source of light. http://riseofflight.com/Blogs/post/2010/10/29/Dynamic-Light.aspx

Advanced settings
Antialiasing - Controls the stair step effect on edges. Higher settings make them straighter but impact fps.

Gamma Correction - Controls the brightness value of the image. Changing the Gamma will influence the HDR setting. For example, an ASUSMK 241 monitor with an HDR setting of HDRMONOHIGH the gamma value should be set to 30%. With HDR turned off it should be set to 50%. For a DELL 3007 WFP monitor with an HDR setting of HDRMONOHIGH the gamma should be set to 50%. With HDR turned off the setting should be 60%. This is a subjective setting and you need to pick a settings for your monitor that looks right to you.

Landscape mesh quality - Controls the quality of land detail transitions, such as hills, etc. Higher is better quality. 100% is suggested by 777, lower settings can significantly affect image quality.

Object visibilty - Controls the distance at which objects are seen. This includes aircraft. Suggest 100%

Dither vegetation - Dither simplifies the graphic change in a color spectrum which can make it appear pixelated or blocky.

Multi-GPU (SLI/Crossfire only) - For use with computers with more than one video card in SLI or Crossfire. That being said, 777 says that checking it may increase fps even for single card users. It may however introduce microstutter.

Video memory usage = The amount of video card's memory that is reserved for use according to the settings. (Sounds good!)

Sound Tab
Sound counts - Lower numbers increase fps
Interface sound - Not known
Sound quality - Again, lower levels require less bandwith.

Startup config:
Saturation - Found in the data folder. Saturation is the intensity of the colors in the game. The higher the number the more intense. This is a subjective setting based on your monitor. The idea is to choose a setting that makes the colors look as real as possible for your setup. Default is 0.75000.

Rise of Flight Graphics Primer: http://riseofflight.com/Forum/viewtopic.php?t=20189



What is most important is to achieve good frames per second while having a stable platform, i.e., no crashes to desktop (CTDs).

Landscape is the setting with the highest Video Memory Usage (VMU) setting hit.

Post effects is the second largest frame rate hit.

The third highest hit is screen resolution. You can pick up higher frame rates by decreasing the resolution. Be aware to keep new settings to the same aspect ratio.

Another biggy is Shadows. Dropping from Special High to Medium can improve fps.

Setting Sound Quality to Medium versus High can also improve fps.


If you are new to ROF and need assistance setting up your flight controls you may wish to visit this thread:

Instructions to set full flight controls after installation

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#2 aircastellon

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Posted 16 December 2011 - 15:40

Great job… Thanks a lot
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#3 Vacu

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Posted 16 December 2011 - 17:32

Thanks man!
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#4 IRFC_SmokinHole

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Posted 16 December 2011 - 17:40

Very nice! Thanks,
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#5 Dutch2

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Posted 16 December 2011 - 21:32

yes can be helpful not only for starters.
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If I wrote something in this forum that is hurting or abuse a member, organisation or country? Let me know by pm for the corrections, please do not react back by bashing/trolling/flaming or other personal attacks!

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#6 Stick-95

  • Posts: 1024

Posted 16 December 2011 - 21:44

Glad it's of use guys. I added a couple of links to TweakGuides for nVidia and ATI, very good site.
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#7 Pierre2

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Posted 17 December 2011 - 01:33

Good move and well done - probably way overdue for a lot of people struggling to understand the hoodo voodo terminologies.

I learnt a couple of thing myself.

Mercury bow coops and muchos grassy arse - tri lingual be I? No sorry, that's cunnilingual I be thinking of.

A Nonny Mouse
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#8 MAXV88

  • Posts: 78

Posted 03 January 2012 - 08:16

Attached File  fps.JPG   85.66KB   5512 downloadsI have ROF for 9 months and only now I discovered that the fps limiter can be adjusted continuously.
It may already be known to everyone but just in case..
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#9 piecost

  • Posts: 1318

Posted 03 January 2012 - 19:43

Fantastic, VR-Stick

very helpful
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#10 AnUnderdog

  • Posts: 23

Posted 14 November 2015 - 17:43

The link at the bottom of your post, Instructions to set full flight controls after installation, seems to be bad. Would you mind updating? Thanks for the good post. :icon_e_smile:

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#11 LukeFF

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Posted 16 November 2015 - 04:56

The link at the bottom of your post, Instructions to set full flight controls after installation, seems to be bad. Would you mind updating? Thanks for the good post. :icon_e_smile:


Err...this thread is almost 4 years old. If you need help setting up your controls, the official manual is where you want to start.

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#12 Panthercules

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Posted 16 November 2015 - 14:47

And the links to the latest official manual (as well as a bunch of other useful stuff) can be found on the Useful Materials page, here:



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