Posted 13 January 2012 - 01:07
I have processed and submitted these (I've fixed the various little problems with the .txt files), BUT I do think there is a chance that some of these might get kicked out by 777 when they do their testing, because most if not all of the white markings look like they're awfully bright. If you want to reduce the chance of having these rejected and having to go back and fix them after the next release, you might want to tone down the whites a bit.
As a general rule, I start with a white that is about 205/205/205 (RGB), and then reduce the "Brightness" and "Saturation" of my whites by about -50. Then I create a darkening/yellowing layer on top of the white parts, painting those areas with a dark yellow/brown (about 55/45/5 RGB), and then setting the opacity of such layer somewhere around 15-20%, until it looks "right" to me. It will look much darker in PhotoShop than it does in game, but that's OK since the game brightens it up quite a bit.
If you want to redo them, zip up just the new .dds skin files (don't include the .jpg and .txt files) somewhere and PM me with the new link, and I'll amend the submission to include the revised versions of the skins. If you'd rather wait and see if there's really a problem, that would be fine with me (rejection by 777 just means you would miss getting them in the next release and would have to fix them and wait till a following release).
Poll concluded; thread locked.