One part of the mod reigns in the range at which the gunners open up. The other restricts the gunners' field of fire so that they fire cleanly (more or less) around the fuselage and other aircraft parts… no more tunnel gun for the Breguet and DFW.
This may or may not become default someday.
To use the mod, unzip the file, and place the "world objects" folder into RiseofFlight\data\luascripts, then select "mods on" in the Rise of Flight launcher.
P.S. I have tinkered with the Gotha and HP gunners, but nothing worth posting for now.
P.S.S. Ricky133 is the one to thank for reducing the range at which the gunners open up. I gave him credit for that in the original post in the general forum, but forgot to do that here.
The default Gotha and DFW scripts give them British ammunition. Latest version of the mod gives them German ammunition types.
Refinements to the sector limits of the Bristol Scouts. Gave them back their 2 Lewis guns. I'll post a separate mod package that gives them only one.