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#81 O_Taipan

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Posted 05 August 2011 - 14:22

OK I've updated those Somme central balloons, haven't had a chance to test it yet but I THINK it might work now.
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#82 O_Taipan

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Posted 07 August 2011 - 16:43

Added new mission "Verdun Offensive" to the rotation, similar to Moselle/Somme but at Verdun location
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#83 JimmyBlonde

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Posted 16 August 2011 - 05:23

Great server, I had a look today and the maps are excellent but the thing that made it tops was the friendly people.

I'll definitely be spending more time there.

Thanks for the effort that goes into it, the quality really shows.
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#84 O_Taipan

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Posted 16 August 2011 - 06:07

Cool thanks for the kind words.

Yep ive noticed now there's a few friendly regulars always willing to team up for 2 seated missions

Cheers
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#85 Armincles

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Posted 16 August 2011 - 11:14

Thanks Taipan! Im glad to see Verdun back.
Keep up the good work mate! :S!:
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#86 O_Taipan

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Posted 31 August 2011 - 14:10

Server updated.

Period 1 has both Spad 7.
Period 2 has Spad 7 late alongside Spad 13
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#87 O_Taipan

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Posted 01 September 2011 - 18:54

FUEL LOCK IN PLACE!!!!!
-75% Fighters and 2 seaters
-30% Gotha/HP


Exceptions are:
-Dr1 at 100% for competitive with camel (and smaller tank tank than camel)
-Tripehound 100% for competitive with Albatros (and it has smaller tank than Camel and less endurance)
-D7f at 100% for competitiveness of SE5 vs D7f (SE5a has much larger tank/endurance than D7)

Reason:
-Proper World War 1 Dogfights!!
-No more UFO twirling in front of airbases..
-Correct flight models, flight models are more correct with more fuel
-Bring the fighting off the deck, climb up there people!
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#88 arjisme

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Posted 01 September 2011 - 19:38

Glad to see someone willing to try this! I will try to log in tonight and give it a go.
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#89 J5_Rumey

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Posted 01 September 2011 - 20:05

FUEL LOCK IN PLACE!!!!!
-75% Fighters and 2 seaters
-30% Gotha/HP


Exceptions are:
-Dr1 at 100% for competitive with camel (and smaller tank tank than camel)
-Tripehound 100% for competitive with Albatros (and it has smaller tank than Camel and less endurance)
-D7f at 100% for competitiveness of SE5 vs D7f (SE5a has much larger tank/endurance than D7)

Reason:
-Proper World War 1 Dogfights!!
-No more UFO twirling in front of airbases..
-Correct flight models, flight models are more correct with more fuel
-Bring the fighting off the deck, climb up there people!

Sounds like fun!

*UFO twirling* :lol:
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#90 catchov

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Posted 02 September 2011 - 00:34

FUEL LOCK IN PLACE!!!!!
-75% Fighters and 2 seaters
-30% Gotha/HP


Exceptions are:
-Dr1 at 100% for competitive with camel (and smaller tank tank than camel)
-Tripehound 100% for competitive with Albatros (and it has smaller tank than Camel and less endurance)
-D7f at 100% for competitiveness of SE5 vs D7f (SE5a has much larger tank/endurance than D7)

Reason:
-Proper World War 1 Dogfights!!
-No more UFO twirling in front of airbases..
-Correct flight models, flight models are more correct with more fuel
-Bring the fighting off the deck, climb up there people!

Sounds like fun!

*UFO twirling* :lol:


:lol:

Good job Taipan. :S!: I think those fuel lock settings are a good benchmark to stop the "ufo twirling" and get people into realistic mode. Good luck with it. :)
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#91 HARRYq

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Posted 04 September 2011 - 03:16

Hy all^^

Aeh…can anyon tell me wy fuel is locked on 75 percent ?

That means, if i want start in a DFW low…on the northern most aerodrome, i have massive problems to reach the southern most aerodrome with my fuel if i have troubles on the way.

I also cant fly long range raids, couse i cant go on the other hillside or on the woodland to reach a target NOT using the main-flyroute were the fighters are waiting to hack me in pieces.

K,…if you want not low-flying twoseaters write it in your mission-objective.

cya

:S!:
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#92 arjisme

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Posted 04 September 2011 - 03:42

Aeh…can anyon tell me wy fuel is locked on 75 percent
See this post in this very same thread.
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#93 HARRYq

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Posted 04 September 2011 - 04:21

Hi arjisme.^^

Aeh…can anyon tell me wy fuel is locked on 75 percent
See this post in this very same thread.


Thx for the link.

Aha…and what is then if we become C.types like the J.I. ? And DFW flyed in Schlachtunterstützungsstaffeln low raids all over the great war, so what is alwayes meaned with "get polayers back on deck" or such sayings ?

I fly low couse i like divebombing and low alt-drops in DFW…my plane is saver couse no fighter can attack me from low…there is no space between my DFW and the ground …he must come from up or side. Anyway, thats not the point. I like sometimes fly a big curve to be not seen and attack low, using terrain for cover.

Also, if i dont know the map, i have to check out a attack and a escape route.

I cant fly like i want with locked fuel.

Sometimes i fly with 50 or lower fuel, if i knew the map, or have my routes in and out. But sometimes, if there are zwentry fighters who are waiting on the routes were the enemy must come, or is comming mostly, i need 100 percent couse i DONT use a route were the enemy uses mostly. I fly a curve and attack from a other side, or i fly a route no one expect that from there a DFW or B14 ever will show up. Thats ovr now with regulated fuel.

If there are guys who fly UFO, whatever that means, kick them from server.

Wy i cant have a full tank to have fun on 100 percent ? Only couse some players think THEYR kind of have fun should be the RIGHT kind of fun for ALL ? Hey, i love it fly low and attack from were i like, if there is no fighter…malchance, badluck.

Another point is that not anytime i have a escort-plane, i fly Loner, couse i fly low.

And if no one is on sever…i also have no shadows. So, i fly low and avoid enemy intercepters.

Ok, i guess its senseless. :cry:

Lock fuel is lock fun.

If i cant fly my plane on a route not covered by fighters, that makes no sense to take seat in a DFW or other Twoseater for a lowraid, it grabs me my time i have watching the landscape on the way home, and i have no way to fly from a unecpected direction in and out from and to targets, i cant fly low and evade so the enemy, and i cant run low out after they have noticed were i bombed a target, couse i have not the fual to vanish in a unecpected direction to fly a curve and return home unseen.

If the fighters not want to go down to fight couse they dont want to climb up again couse it lasts so long go back on high altitude, if the fighters not CAN go back up couse they have only 30 percent fuel to be faster, so thats the key to that malaise, i guess. So…if they MUST have more fuel to go low to get a low-raider, to can go up again for other targets, they loose speed. That they not want, its better we reduce the fuel of these low-raiding bastards …they should go up and WE, the people with the RIGHT thinking how the players shuold fly, have our fun.


THATS the key to this Lock-fuel Nonsense.

Ok.

Have liked it allways visit your server. 8-)

Good by.

:S!:

P.S.: The DFW was a exellent plane and used by the germans in the great war for a lot low-level raids on enemy infrastructure in the SChlachtunterstützungsstaffel, also in diverse other formations, fly low raids is nothing that you should call "suicid" or "insannity", it was part of the war, and if tht part you not want have on your server, just write it in the mission briefing. But "discipline" players in that cind to fly on a altitude were they not want i dont like. Its MY choice to play and attack on what altitude I want. If thats no longer possible i dont play longer on this server. Thats bad, but there are a few things i like. One of them is:

Take my decissions by self.

If i want not fly high altitude i do not and no force on this planet can order me to do.

Have a nice time.

It was funny with you. :D
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#94 O_Taipan

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Posted 04 September 2011 - 19:48

Hi Harry

You can fly as low as you want, it's dogfights we want up high fighter planes not bombers. How you bomb is up to you.

75% fuel was enough for me flying DFW on these maps.

When did you run out? Can you make a track?

I suspect it is only run out from damage like a fuel leak.
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#95 HARRYq

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Posted 04 September 2011 - 20:26

Hi O_Taipan.

All fine ? :)

Have written it too on SYN-server…

SYNDICATE full realism server

Maybee i get it wrong, but i dont understand such a restriction. Wy i cant set my fuel byself ?

If it is like MrWolf sayd, for realism or historrical correctnes ? The planes flyed all day with full tank in the great war ? I cant belive it, but, ok, if this is a fact and HQ or SYN wants locked fuel so players cant reduce wight or fly long range i have to notice it without alternatives, but i dont like restrictions like lock fuel or ammunition, or at least Bombs.

We have talked about reduce and lock bombs on twoseaters in game i remeber, on chat, or was it HQ server ? Anyway, months ago. But the point is: I dont can set my fuel as i like to do. If i notice my plane is faster loading with only 50 percent i order the groundrats reduce the fuelload. Or if i want, like i sayd above, fly a long way home or in for target, i load full tank. Its MY desition. If fuel is locked, its not.

I dont run out of fuel, i not tryed it couse i dont like such restrictions.

I dont understand it. WY fuel is locked ?

If you want not players fly with only 30 percent or lower, kick them from server, ban them, but please make it not to my problem by lock fuel so i cant fly the machine i like to do.

I sayd it to MrWolf and Per, Venger too: Dont get me wrong. I liked your maps and szenarios in the past, i have had a lot fun there on OW server and also on SYN and HQ, but i dont play szenarios with locked ressources or ammunition. I dont like such restrictions.

Ok, maybee someday there are maps without locked fuel or bombs again, i check your server from time to time, and hope you make such great szenarios in future like i have played on your server. Good luck and have fun.

:)

Cya

:S!:
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#96 O_Taipan

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Posted 04 September 2011 - 20:39

Hi harry,

Bombs are not locked, ammunition is not locked.

Only fuel.

Reason - if not locked players take off with 10% fuel and pull crazy maneuvers so to be unbeatable. For example Camels turning not in a circle but on the spot.

You might say kick them or ban them - but no way. Because EVERYONE will take low fuel because they know the other players have it. So we can't ban everyone. The only way people know the others also have high fuel is for a lock.

As a bomber pilot, it doesn't really affect you so don't worry about it.
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#97 HARRYq

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Posted 04 September 2011 - 21:24

Hi O_Taipan.^^

So i can not set my fuel couse a few fools started with 10 percent ?

Thats a Joke. No ?

I play better Career-mode or on a server were i can reduce fuel and players have enogh brain to fly in a realistic way by knowing SELF how much they have to load fuel. Seems sometimes a kindergarten is on air, thats right, but if that happens, i leave the server and show up later.

Anyway, i typed it above.

I fly my D.II lt in Careermode now and play on server were i can set my fuel like i want.

We sure see us someday on OW or elsewere after that lock-nonsens is history.

cya

And dont stop create such wounderfull szenarios. :)

:S!:
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#98 O_Taipan

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Posted 04 September 2011 - 22:01

It won't be changing so I guess we will never see you again..
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#99 HARRYq

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Posted 04 September 2011 - 22:30

Hi O_Taipan. ^^

Told it to Jedders, there are many ways without restrictions to set back to normallity.

SYNDICATE full realism server

But anyway, we see us sure on a other server were fuel is not locked, or do ya play only on OW server and never play on servers with maps were fuel is not locked ? So, we sure meet O_Taipan.

Cya :)

:S!:
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#100 NewGuy_

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Posted 05 September 2011 - 05:10

Will Oceanic Wing be hosting more early war missions? I am really looking forward to using the 150 hp SPAD VII C.1. I have been given plenty of opportunities to try out the 180 hp and thank you all at Oceanic for that, btw, but I have yet to use the 150 hp on any server. I would like to see a late 1916 mission; including the N11, SPAD 7 (150 hp) against the DII and DFW or something like that.

I would not suggest using the DIII or DVa, since the DII doesn't get enough face time. I have even heard players tell potential DII owners to shy away from the DII, because it doesn't really get used a lot. Spad 7 pilots want to use both SPAD 7s, so there is a logical and symbiotic relationship between the two add-ons and lots of fun to be had, using both of these machines. :S!: MJ
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Something something SPAD. Something something then dive away. 


#101 O_Taipan

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Posted 05 September 2011 - 07:01

Hi Newguy,

We will be but we are waiting for the Harry Tate to get built. Jason has said it's planned so I don't think he'll make us wait long. The Breguet/Bristol doesn't fit into 1916 and both would be used as fighters to dominate.

Our early stage of each mission has the 150hp with air starts, and 180hp with ground starts. It is vs 3 kind of Albatros. Also I had fun on Wed co op night using the 150hp thanks to Sydnicate's co ops.

People have shied away from putting only DII and not DVa because DVa is free.. however we are going to forget about that soon when the RE8 comes out… if people dont buy an early war plane bad luck..

What do you think of:
RE8, DH2, N11, Spad 7 150hp vs
Halberstadt/DFW, FE3, AD2e, AD2lte

I know the DH2/E3 may not compete but they are a joy to fly, and we can give them low fuel since their tanks are good for 3 hours.
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#102 gavagai

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Posted 29 September 2011 - 03:44

Hi Taipan,

You've got some North Americans enjoying your server in the evenings, on the weekdays no less! It's great to see the locked fuel, and the AI crates keep the sky a little more populated.

A couple things I noticed:

You have a Somme area map that transitions from 1917 to 1918. Did you do something to the SE5a AI? Mostly they just hold still to let you shoot them.

The Reims map has a funny planeset. I can kind of see the merit in not having the D.VIIF for the CP even though Entente gets the Spad 13, but it seems a little rough for the CP. I actually like having D.VIIFs around when I fly the Spad because it's a good challenge. Otherwise I feel lame and fly something like the N28 or Dolphin.

And then I saw that the F.2B is available. Dude, that's the best scout in the game. You don't have to explain, but would you explain giving the best scout to the Entente while denying the CP the second best scout?
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#103 O_Taipan

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Posted 29 September 2011 - 07:58

Hi Gavagai,

Good to see :) Thanks for the feedback, only just put them up 2 days ago.

Somme SE5a AI - Have you fought any SE5 AI on the other maps? Do they act the same? I'm wondering if the new flight model causes it and needs an AI update… but these are older maps there could be a bug in my waypoints.
What about other AI do they attack?

Reims - this map was built as a map for the "unloved" 1918 planes to enjoy non-camel non-dr1. The Spad was underused in favour of the SE5a, but yes Spad I do know how great it is, especially now with the slower climbing SE5a. I also wanted some use of the regular DVII since it never gets used - I gave it an air start to help.

The Bristol was there because at the time it was brand new and had to be in every map, it should be the F.II version. You'll notice Bristol has the longest endurance of any fighter and has 100% fuel. I had hoped that would balance it some but I don't think it has??

I will probably remove the Bristol and keep the Spad. The DVIII does well when there is no Camel/Pup/Tripe.
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#104 :FI:Wolfhound

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Posted 29 September 2011 - 12:47

Why remove the bristol, i dont get it ;)
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#105 O_Taipan

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Posted 29 September 2011 - 13:19

Because it's in 4 out of 5 missions :)

So is Dr1 or DVIIf, it's nice to have one where we don't have the best planes.. so that we get our moneys worth and can use the other planes that aren't so good in a fight.

These make for some good fights that we don't see very often - Fokker DVIII/Pfalz D3a vs Dolphin/Spad and Nieuport 28 vs Albatros
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#106 gavagai

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Posted 29 September 2011 - 13:42

Taipan,

Yes, other AI attack. The SE5s turn a little bit, and almost act like they're going to engage, and then they enter a shallow climb in a straight line.

As for the Reims map, I like your idea of encouraging the use of the under-used aircraft now that you explain it, and I was the only one flying the Spad. Most seem to panic over its visibility rather than emphasizing its strengths. But almost no one was flying the D.VII, the D.VIII, or the D.XII. Instead, I saw an endless number of Pfalz D.IIIas.

As for the Bristol, even the Falcon II's performance is impressive (let's not even talk about the Falcon III), and with the ability of the human pilot/gunner to aim the turret just over the top wing in a lag pursuit, there is no escape. Even the Breguet is incredibly dangerous for the same reason, but it lacks the stellar climbrate of the F.2B.

Here's the F.2B's climbrate (from Mig-77's test):

Climb:
1000ft 00:00:50,62
2000ft 00:01:44,37
3000ft 00:02:38,62
4000ft 00:03:41,46
5000ft 00:04:42,73
6000ft 00:05:51,34
7000ft 00:07:00,39
8000ft 00:08:21,65
9000ft 00:09:53,93
10000ft 00:11:32,70
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#107 O_Taipan

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Posted 29 September 2011 - 14:39

Endless PD3s lol, just one experience and it wasn't always like that when we used to run this mission especially when the more experienced guys login. Or the impatient guys like me take faster planes like the DXII or D8.

SE5 I know that shallow climb you mean from the old SE5. Flying an Alby we had trouble catching them like that, maybe the AI routines can't handle the new one. The waypoints are the same as other missions. Anyway Ill check their priority.

Breguet replaces the Bristol on Reims on next restart.
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#108 O_Taipan

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Posted 29 September 2011 - 15:24

I was confused about which map has the SE5as.. but now I see it was the transition one that you said. That map isn't running in the new set. Somme is now SPAD and Bristol AI.

There is another one at Lens called "Battle of Hill 70" which DOES have SE5as but I'm changing them to Spad 7 now
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#109 gavagai

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Posted 29 September 2011 - 17:41

Sounds good Taipan. I'm very encouraged by the sudden increase of North Americans in multiplayer. Perhaps I will no longer have to sneak in flying time at 2-4pm in order to enjoy it!
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#110 1./JG42_Nephris

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  • Posts: 94

Posted 15 October 2011 - 12:15

S!
We joined yeswterday the Oceanic server the first time with parts of our squadron, after we changed from Il2/CloD to RoF.
We really enjoyed our stay, and would like to thank ya for your work.
As we are used to play full real, i would like for the reason why you enabled the "observer mode", as pilots can toggle through enemy flights to discover enemy flights.
The area itself is not that big that you actually need to spy for enemies, but that is just my/our opinion.
Nevertheless i would be interested in that point.

Keep up the good work!
Thumbs up!

Regards
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#111 O_Taipan

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Posted 15 October 2011 - 13:37

Hi Nephris

Glad to see your squad trying ROF.

We used to have spectate mode off but we are trying something different because alot of activity on our server is vs AI.

If there are problems though we may turn it off.

Cheers hope to see you guys again.
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#112 1./JG42_Nephris

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Posted 15 October 2011 - 14:28

Thx for reply!
We surely will join tomorrow evening (MET)after training again .
Greetz
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#113 Armincles

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Posted 19 October 2011 - 10:46

I was sorry to see that you now lock fuel loads.I have always enjoyed your maps but with a locked fuel load,it takes away my freedom of choice.
Newbies will struggle even more against experienced pilots.As your maps are a size,that when busy you dont last longer than 30 minutes and usually get contact within 10min,why the full tank?
Or maybe experienced pilots want the challenge flying with full tanks, but are worried that they would be easy meat for most, so now everyone has to fly with a full tank?

:S!:
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#114 O_WolfPac

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Posted 20 October 2011 - 19:54

armincles , We like it , its more in tune with what the planes are setup to be flown and how they actually FLY ,plus how they actually reacted within Combat in WW1

simple short n sweet

Surely you do not believe that pilots in ww1 actually set off on a mission with only 20% or less :D

Freedom of choice for a ww1 pilot was not an option it was 100% fuel and remains the same present day , WW1 set many standards not only in combat situations but plane management.

1./JG42_Nephris

Welcome :) external view , wouldnt it be nice , and a compromise if we could have friendly side only external views :)
Arrgh, for the love of an idea :)
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#115 O_Taipan

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Posted 21 October 2011 - 00:58

Also it's easier for newbies not harder. Most newbies take heaps of fuel then try to fight against people running on fumes and get frustrated. It levels the field a bit now.

Anyway there are plenty of low fuel servers out there no point in making another copy of them. I think every server should be of different style or else it doesn't add anything to the game.
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#116 O_WolfPac

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Posted 21 October 2011 - 01:25

External Views for Friendly plane side ONLY would , be the BEST option by far :)

Is it not possible to write script into Dserver log to accomplish this , has anyone actually asked Hans and the other wizkid programmers if its possible , plenty of reasons for this one addon function
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#117 J2_squid

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Posted 21 October 2011 - 01:35

Also it's easier for newbies not harder. Most newbies take heaps of fuel then try to fight against people running on fumes and get frustrated. It levels the field a bit now.

Its the great leveler. All planes act slower, so it means that you get more chances. That said getting them to do more extreme manuveurs is harder too. So it is a great leveler.

Had great fun on there tonight. Keep the good work up chaps :S!:
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#118 GrassGuy

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Posted 21 October 2011 - 02:20

As did myself and dew of my friends….keep at it :S!:
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#119 Stick-95

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Posted 21 October 2011 - 05:26

We (VR) like the Oceanic server, partly because of the available AI, but were surprised to find external views available. Would love to see external views turned off. We don't use them as hunting and IDing a bogey is part of the fun however knowing they are there means someone may be using them to our disadvantage. Keep up the good work!
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#120 O_Taipan

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Posted 22 October 2011 - 08:33

External views are now off.

Also slightly new versions of missions uploaded:
* Some incorrect ground start fuel levels for Gotha was 100%, now reduced
* Some incorrect ground start fuel levels for Handley Page was 100%, now reduced
* Some airbases corrected
* Some incorrect planes left in the set accidentally, I have now removed. (Bristol and Dr1 removed from Moselle as they don't fit the rest of the planeset).
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