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N17 - personal skin of MACE


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#1 MD_MACE

MD_MACE
  • Posts: 49

Posted 29 January 2011 - 20:02

Hi pilots,

Here is my personal paintskeme. German pilots were allowed more design freedom for their paintskemes then the allied ones, which is reflected in the designs.

As far as I can check, all my skindesigns meet the ROF list of requirements. (These are the first skins that I make for ROF)

I hope you like them and thx for voting

Thx ROF team for creating those excellent skin.psd files. A great joy to create with!

Cheers,

MACE

http://www.mediafire...z8dd96ry9xrrjyg" onclick="window.open(this.href);return false;">http://www.mediafire...z8dd96ry9xrrjyg

P.S.: Panthercules, ty for checking my files, they are adjusted.

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#2 J2_Wallenberg

J2_Wallenberg
  • Posts: 1600

Posted 29 January 2011 - 20:41

Is it bloom or is this one in need of toning it down?
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#3 MD_MACE

MD_MACE
  • Posts: 49

Posted 30 January 2011 - 13:16

What you see is indeed bloom. On all my allied planes the standard paintscheme available is used. I then add the M's and stripes with the blue and orange.
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#4 O_Taipan

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Posted 30 January 2011 - 14:44

Looks good!
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#5 FlyingShark

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  • Posts: 1941

Posted 30 January 2011 - 14:52

Indeed, YES.

~S~
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#6 MD_MACE

MD_MACE
  • Posts: 49

Posted 30 January 2011 - 17:40

thx Taipan, FlyingShark, i'm glad more people like the light blue:)
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#7 DDawg1956

DDawg1956
  • Posts: 291

Posted 30 January 2011 - 17:46

Nice skin - but after all the harrasment I have got about skins being too BRITE … this one falls into that catagory.

I'll reserve my vote for now …. still … its a snappy looking theme …
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#8 O_Taipan

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  • Posts: 2291

Posted 30 January 2011 - 21:37

May be safer to screenshot without bloom, even turn HDR on. Perception is everything some don't read they just look at picture.

The M is only in 3 places and it is a for fun skin so I think it is fine.
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#9 MD_MACE

MD_MACE
  • Posts: 49

Posted 30 January 2011 - 22:13

You are right Taipan, I should have taken the screenshots without the bloom. It makes the colors brighter. I always use these settings because i like the fresh colors, but appearantly not everyone. Now they are in the poll, so I cant change it anymore…

DDawg, i still hope to get your vote. For a more detailed explanation of the skin design choices I made, plz read the comments at the Pfalz skins section.

Technically these skins are done quite perfectionisticly. Lining up all stripes at the tail sections…hours:) ,~6 per german skin.

Cheers,

MACE
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#10 Panthercules

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Posted 31 January 2011 - 04:32

You are right Taipan, I should have taken the screenshots without the bloom. It makes the colors brighter. I always use these settings because i like the fresh colors, but appearantly not everyone. Now they are in the poll, so I cant change it anymore…

DDawg, i still hope to get your vote. For a more detailed explanation of the skin design choices I made, plz read the comments at the Pfalz skins section.

Technically these skins are done quite perfectionisticly. Lining up all stripes at the tail sections…hours:) ,~6 per german skin.

Cheers,

MACE


It probably is a good idea to take your screenshots without HDR/Bloom on, to get better consistency with the others that have been done previously. However, this is an indication of why you need to tone down/dirty-up the whites or other similarly light colors, as they sometimes seem to glow like this when bloom is turned on.

By the way - you can edit your first post to include an updated/revised version of your screenshot if you wish - it's not too late to change it just because you've posted the poll.
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#11 MD_MACE

MD_MACE
  • Posts: 49

Posted 31 January 2011 - 10:15

Thx Panthercules, I did't know that the posts can be updated. Probably I will.

The white that I used is the same as the white around the german crosses in the default layer.

How many votes/ % must a skin have to be allowed in protected mode?
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#12 Panthercules

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Posted 31 January 2011 - 13:07

Thx Panthercules, I did't know that the posts can be updated. Probably I will.

The white that I used is the same as the white around the german crosses in the default layer.

How many votes/ % must a skin have to be allowed in protected mode?


Even if it is the same white, the effect is going to be different/more noticeable when it's on a big area of the plane versus being in a small border around the crosses, so it might still be a good idea to tone it down a bit.

I'm not sure there is any specific vote total or % required. I process and submit them all, regardless of the results, then it's up to 777 to make the decision - I'm not privy to the details of the approval process at 777 once I send them in.
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#13 MD_MACE

MD_MACE
  • Posts: 49

Posted 31 January 2011 - 14:13

Ok, since 777 dicides upon accepting the skin, I look forward to read their possible remarks.

Preferably I would like to fly these skins as they are, the colors are carefully chosen and compared with the Osprey 'Aircraft of the Aces' series. I believe that when a pilot wanted f.e. a bright color, he would use the brightest he could find. Like the blue of Böning and the yellow of Jasta 10, Löwenhart, Lothar and of course Manfred's brightest red.

Besides the confusing moire-effect of Kirchstein's plane, I also like to add, to ROF, the effect of complementary colors that start 'dancing' too. Almost the same paint scheme was used in ILL2 and it lead to fun feedback!
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#14 Agent86

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Posted 31 January 2011 - 16:16

I like it but agree with the "too bright" crowd. Can you turn bloom off and put the pic up ?
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#15 von_Semmel

von_Semmel
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  • LocationGermany / Munich

Posted 31 January 2011 - 16:44

i voted yes
but there is the same problem at me … te white is too bright
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#16 Panthercules

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Posted 31 January 2011 - 17:57

Ok, since 777 dicides upon accepting the skin, I look forward to read their possible remarks.

Preferably I would like to fly these skins as they are, the colors are carefully chosen and compared with the Osprey 'Aircraft of the Aces' series. I believe that when a pilot wanted f.e. a bright color, he would use the brightest he could find. Like the blue of Böning and the yellow of Jasta 10, Löwenhart, Lothar and of course Manfred's brightest red.

Besides the confusing moire-effect of Kirchstein's plane, I also like to add, to ROF, the effect of complementary colors that start 'dancing' too. Almost the same paint scheme was used in ILL2 and it lead to fun feedback!


I don't think anybody here is complaining about your artistic choice or preference of using bright colors for the skin - it's just when those pilots chose those colors IRL, they didn't have to contend with the RoF graphics/rendering engine turning them into radioactively glowing neon colors under certain settings. I think folks are just suggesting that it would help to tone them down a bit so they only appear bright in the game, and not blinding/glowy.
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#17 DDawg1956

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Posted 31 January 2011 - 18:21

For what it is worth … I have found that the new "WHITE" is not 255-255-255 but more in the range of 192-192-192 to 195-195-195 … depending on the amount of surface covered … then you still need to play around with the brightness …

It's not a pure science … what works on one plane may not on another …
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#18 MD_MACE

MD_MACE
  • Posts: 49

Posted 31 January 2011 - 22:51

Well, the design is quite controversial appearantly ;) M too modern, blue , orange and white too bright, many opinions, I do appreciate your input though.

So how can I make a plane skin for a WW1 pilot that just loved the bucket of cyan he held in his hands? The color also existed in those days, I'm sure he had a Monet hanging at home.

Most whites in the skins are also too bright to my opinion, I checked mine and it everywhere is RGB: 170,170,170. That is already grey too me. A lot darker than the N17 default white, which is RGB: 196,196,196. I left it untouched in my skin btw.

I think, and hope that when I add photo's of skins without bloom, all/ most people will enjoy the designs. It is a skin 'for fun' after all. I'll do it in the comming days.

Gn all,

MACE

P.S.: The cyan I mention is the CMYK cyan.
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#19 DDawg1956

DDawg1956
  • Posts: 291

Posted 31 January 2011 - 23:58

Well I tend to agree with most of your comments … however … since that you have to please the masses to get your skin in-game and from what I just read the "NEW" requirements are for submitting skins … I don't know what to say … dirty it up and tone down the brightness by adding an adjustment layer …
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#20 MD_MACE

MD_MACE
  • Posts: 49

Posted 01 February 2011 - 16:50

Indeed DDawg, after reading the new specifications I'm also speachless. So I made/ gathered some photo's to do most of the talking. Settings in my previous photo are as required right now :bloom and HDR on, gamma 50 percent, 1200 etc.

Photo 1: Correction!: After checking the skin with the weathering layers etc. on, most skins meet ROF recuirements of max 110 RGB chanel level. SE5a and AD5 will be corrected soon.

Photo 2: one of the 7 still existing DF7´s, I have seen it with my own eyes in the Netherlands at ´early birds´.I looked at the orange color. http://earlybirdsmus...es/fokker-d-vii" onclick="window.open(this.href);return false;">http://earlybirdsmus...es/fokker-d-vii

Photo 3: Photo of blue FDr1, also at ´early birds´

Photo 4: with color picker in Photoshop I took samples of the orange in the DF7 and the FDr1 behind the cockpit and placed them in the screenshot. Both colors are even brighter than mine!! and the real photo´s are not even taken in full sunlight!!

I dunno how I can convince people better than this.

cheers,

MACE

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#21 butch566

butch566
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Posted 03 February 2011 - 20:36

as i promissed :) marvellous by the way ;)
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#22 Panthercules

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Posted 26 February 2011 - 21:27

Hey there - I was trying to process this one for submission to 777, but I noticed that your .dds file is much smaller than normal. This usually indicates some problem with the way you saved down or converted to the .dds file, often having something to do with not saving the alpha channel properly. There are some threads in the general Skin discussion section of the forum about how to do this, depending upon which image program you're using to make your skins. (see here if you use GIMP: Dicta GIMP - your newbie guide to skinning or… ; or here if you use Photoshop: Basics of the skinning.dds ).

I've extended the poll to give you a few more days to address this issue and get an updated download file link posted. While you're dealing with this, please also correct your .txt file, Although you basically are using the correct new format inside the file, you're saving it as a .docx file instead of a .txt file (which means that I have to keep fixing it). I suspect that maybe you're doing that because you're having problems getting your Russian translation characters to display properly in your text file - if so, that's usually caused by trying to save the .txt file with "encoding" set to "ANSI" instead of using "Unicode".

Cheers,

Panther
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#23 Panthercules

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Posted 05 March 2011 - 22:30

Poll concluded; thread locked.
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