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Mission Editor Lessons
Lesson 1
– What it is needed for. Mission Editor Interface. Workplace preparation. Setting of Initial conditions.
Lesson 2
– The beginning of our mission. Object placement. Definition of Linked Entity.
Lesson 3
– Takeoff, route flight, landing.
Lesson 4
– Bringing life to the ground units. Vehicles, Tanks.
Lesson 5
– Artillery fire. Enemy planes and their mission objectives.
Lesson 6
– Area patrol and protection. A way home.
Lesson 7
– Flight map icons in mission.
Lesson 8
– Logic of mission construction and set-up rules for primary and secondary mission targets.
Lesson 9
– Mission localization files.
Lesson 10
– Basic rules for mission construction.
Lesson 11
– Multiplayer mode mission creation. Mission Briefing, begin.
Lesson 12
– Setting mission objectives. Finalizing mission appearance.
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