RUS ENG Rise Of Flight

Mission Editor Lessons

  • Lesson 1 – What it is needed for. Mission Editor Interface. Workplace preparation. Setting of Initial conditions.
  • Lesson 2 – The beginning of our mission. Object placement. Definition of Linked Entity.
  • Lesson 3 – Takeoff, route flight, landing.
  • Lesson 4 – Bringing life to the ground units. Vehicles, Tanks.
  • Lesson 5 – Artillery fire. Enemy planes and their mission objectives.
  • Lesson 6 – Area patrol and protection. A way home.
  • Lesson 7 – Flight map icons in mission.
  • Lesson 8 – Logic of mission construction and set-up rules for primary and secondary mission targets.
  • Lesson 9 – Mission localization files.
  • Lesson 10 – Basic rules for mission construction.
  • Lesson 11 – Multiplayer mode mission creation. Mission Briefing, begin.
  • Lesson 12 – Setting mission objectives. Finalizing mission appearance.