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Rise Of Flight
Admin → 6. March 2009 16:03

Interface

Interface is very important! With this video's help you can see how the interface will look like in “Rise of Flight”. And also you are able to find out more about our rewards. By the way pay a special attention to a 3d scene with Eddie Rickenbacker's plane Spad XIII in hangar which is shown in the main menu.
 
Here you can download video in HD.


Comments

JFM → 3/6/2009 4:08:36 PM #

*gurgle*

Faz → 3/6/2009 4:30:36 PM #

JFM - I am not enirely sure of what the sentiment behind your comment was, but it did have me in stiches.

Anway, thanks team for another nice update, it's looking good. I'm like the fat kid in the pie shop "keep 'em coming"

Cheers

JFM → 3/6/2009 4:52:18 PM #

That was me choking on my coffee.

FlyXwire → 3/6/2009 5:17:56 PM #

I sent VikS a note on the Spad's incorrect roundels before, but the color sequence on the wing's insignia show French cockades, instead of the American pattern for the national insignia (you'll want to correct this before release).

Everything else looks great!

Viper → 3/6/2009 5:32:43 PM #

Good video, short but good.   
I would not support the menus with 3D animation background, in my opinion unnecessarily burden the computer for something that has to be fast.
¿Is this Colt 1911 one item for buy?(same payperplane). Can you use this pistol inside mision when flight?

Special mention for background sound, where you can hear the ambient noise of a canteen (of pilots, of course), with talks, and epoch music, I feel a delicious detail.

ilia → 3/6/2009 6:21:38 PM #

WWWWWWWOOOOOOOWWWWWWWW!!!

2 Viper - "¿Is this Colt 1911 one item for buy?(same payperplane). Can you use this pistol inside mision when flight?" - r u seriuos man? lol =) its not gta

F19_Tintin → 3/6/2009 9:04:57 PM #

Lookt at the prewius movi Net dog fight
where is the prop animation??
else looking super.. keep up the god work ThX..

Viper → 3/6/2009 9:30:59 PM #

¿ilia you read the Key Features in oficial web? Extract:

"Opportunity to buy additional planes and other military equipment and use it in the «Network» mode"

Yes i hope this not be GTA, but reading this oficial information is a posibility. For this is my question.

Feuerfalke → 3/7/2009 4:49:21 AM #

Very nice.

Imagine you can choose this view with your personal skin / markings on your aircraft.

@ilia:
Wasn't there a statement about a rifle implemented for the backseater in some planes?

@FlyXwire
Wing insignias and rudder-colors - sequence indicate this is a plane in French service.

ilia → 3/7/2009 8:29:41 AM #

No guys =)))) for wot i see this game cant get any better!!!
Its just amazing!!!

ty LOFT!

Womenfly2 → 3/7/2009 10:54:39 AM #

Love it, love it, love it! I am still awed by every new video. How about some dogfighting between a fighter and two-seater guy's?

Hi FlyXwire.

Lucas → 3/8/2009 11:11:34 PM #

Oh, Frederic Chopin's music! Love it very much. Impressive UI concept.

Lucas

Camel Charge → 3/9/2009 1:10:47 AM #

What awful music! Frown
I'd prefer an upbeat military march to get me in the mood. RB3D had a good tune!

Also, again: Why Rickenbacker?

(Please realize that this criticism is constructive. I am looking forward to this game and want it to be perfect.)

Viper → 3/9/2009 9:46:39 AM #

In the WWI pilots, when not flying, not hearing march music, pilots go canteen and drink and hear normal music. Menu reproduce this time in base, talking with camarades, drinking, hearing music, living.

For me this music is exelent decision. This menu is other concept of menu, atipic, and excelent for the inmersion of lives of pilots.

Only is my opinion.

Womenfly2 → 3/9/2009 10:36:30 AM #

VIPER said: "Opportunity to buy additional planes and other military equipment and use it in the «Network» mode"

Mt Q: Can one purchase the planes and equipment for single non-network flying too?

Jurgen Bachmann → 3/9/2009 11:00:12 AM #

The idea like everything I see about this flight sim is perfect.

Good reference material will sort out the markings, but please try and get it right for release. Everything else is so so perfect, it wouild be a shame to ruin it by such an error as wrong combinations of plane, markings and pilot.

The music is beautiful. Although not my taste. My grandfather was in this war although not as a flyer. He was a simple bloke from an ordinary background. Most people then played a musical instrument, especially the piano. He loved classical pieces. There would have been some ragtime or early jazz played too, especially in the US squadrons. But hey this is a FLIGHTsim, we'll be in theair more than on the ground drooling over our planes, nice though that is!

Jurgen Bachmann → 3/9/2009 11:00:46 AM #

Not sure what is going on with the medals. I'm going to have to check sources, but I think there are German and Allied medals in the film???? Surely you can't win both?? Yes I know the French awarded non-French fliers medals. So you could have the Victoria Cross and the Croix de Guerre if you were in the Royal Flying Corps for example but not the Blue Max and the Victoria Cross? Again a shame to spoil an such perfection with simple errors.

Jurgen Bachmann → 3/9/2009 11:01:22 AM #

Feurfalke is right. If this is our plane then excellent to have a 'walk around' to study and dream about our plane, complete with the engine off signified by the stationary prop.

Womenfly2 has a point too! We have seen nothing about 2-seaters. I'm keen for on-line combat to allow two people to be involved in one plane: One PC flying the plane and a second operarting a ring mounted gun. Off Line, we could choose either seat, with the AI playing the part of the other seat. Maybe in release 2 if not realease 1? Please? Please with lots of brown sugar and doughnuts? I'll  buy two copies, honest?

Jurgen Bachmann → 3/9/2009 11:02:05 AM #

Any RFC involvement in this sim or is John Wayne going to win the war single handed again?

And buying planes? When did that happen in the middle of a war?

migl.sant → 3/9/2009 9:32:13 PM #

I want this sim!
Can you(ROF team) put this video in english language?
I think its time for a demo Smile
By the way, my grandfather was in this war too.

Womenfly2 → 3/10/2009 6:40:11 PM #

Buying planes! ..... Hey, we wanted real, so they give it to us. Even the military had to purchase planes from their suppliers. So do we ... now that's realism!

LOL!

dutch → 3/10/2009 6:51:32 PM #

Did some readings on SimHQ, it looks to me that a optimun PC will be the Q-core. So its not upgrading my  dualcore, but a new Qcore system.

cat lovin → 3/11/2009 11:08:48 PM #

I can't wait for this.  I hope it doesn't come out too much later in the US than in Russia.

4S_Italo → 3/12/2009 7:20:30 PM #

Go go go go )))))))))

Vongraz → 3/12/2009 7:39:10 PM #

yes I want!

puffalott → 3/12/2009 9:22:01 PM #

I was reading in a review that as of feb 28 that rof is due to release in april i hope this is true but who knows i dont care i want this game im still playing rb3d and ilove it but its time for it to go i need this game so i dont kill my kids lol flying keeps me calm.so i thought id let yall no what thay said hope that helps

Albatros_ace → 3/12/2009 10:49:17 PM #

Will ROF be able to run in Windows 7?(the newest windows Operating System ,the one they made because Vista Sucked)

Vongraz → 3/13/2009 6:11:24 AM #

ACHTUNG !I'm reading on simhq forum news that RoF (also for single player mode) need always an open internet connection line ?!
Not for me, thank you

Bert Shaft → 3/13/2009 11:39:34 AM #

I dont want to be a killjoy but the "Not for me, thank you" attitude
seems to be  the prevalent mood of a LOT of the user base (myself included) that were originally interested in buying Rise Of Flight, going by the various flight sim forums I have visited.

I urge the Rise Of Flight people to think again about the single player/internet issue. If you want lots of sales , this is not the way to go about it.
If want an exclusive sim played by a select few (like the fast fading iRacing), go ahead with this offline internet lunacy and see how long RoF lasts.
My money says it wont last very long.

Catfish → 3/13/2009 11:42:39 AM #

Hello,
sorry i posted this in a long-ago blog, so ... once more
@ the dev team of ROF.

The graphics, along with the flight models and most probably damage modeling is pure art. The landscape is nice, but the front with its trenches looks unreal (too simple) from the screenshots at the WW1aircombat.com interview, i hope the team will improve that (?)

However there are 2 major setbacks:

1. You have to be online even for single play ?!

It would be bad enough alone to "activate" this online like the M$ products - what do i do if the company gives up, problems with servers, or it stops supporting this product and whatnot ? Throw my ROF disk in the bin ??

But i read you have to be online EVERYTIME YOU WANT TO PLAY ?! Sorry, but not all what is possible today, is good - or should be done.

2. Only 1917-18 ?
And you call this "Rise of flight" ? With only two planes - well I guess there will be more after some time, but only as a pay-per-plane ? But even then, only US and Germany ?
So what will this first product cost, and how much will one add-on plane then cost ? I take it you will as well charge money sooner or later for online games ?

There were some hundreds of people who provided all kinds of information for "Knights of the sky", which then became "Rise of flight", which you used all for free. I am definitely not with you concerning this online nonsense. Next time i will think twice before helping a commercial company.

Sorry, but apart from the great beginning this trick is a definite show stopper. Maybe time to rethink your marketing "strategy" ?

Bad show,
Catfish

FlatSpinMan → 3/13/2009 11:58:17 AM #

The game looks superb, and I have enjoyed the updates and communication from the team. I have to say though, the "online to play" requirement sounds like it will be a *disaster*.

I have a good net connection but many people don't. What will they do? Some people, including myself, aren't always online, other have bandwidth limits per month - that will rule out a lot of potential players.
Why deny yourself customers?

Lots of us guys are dying to buy this lovely game as it looks great, and to show our gratitude for the excellent work you have done, but there are more and more reasons for people not to do so - all related to the release method and now the actual playing -method.
It just seems unnecessary.

Good luck.

Bleddyn → 3/13/2009 3:16:51 PM #

I don't mind the online to play aspect. I purchase alot of games through Steam so I live with it all the time.

Like others, I would hope that the scope of the game woule be expanded to 1914 - 1918 and focus mainly on British/French vs Germany. No offence to Americans, but they were simply too small a part of the whole war to be a focus in a WWI sim IMO.

dutch → 3/13/2009 4:58:02 PM #

Online: I did ask this to the developers, some time ago and they say "It is not a 100% online game you can play also offline".
It looks also to me now; the game will be a onlinegame like WoWarcraft, you will pay for the disk and for on-line gaming or you need the payware on-line addons.
Grahpics: Yes great, for a combat flysim with all respect.
Americans: because the sales department had the opinion that the US market was the biggest. But this was before the crises, things are changed now, so who knows, the roundels can allways be changed in color.

FlyXwire → 3/13/2009 7:07:55 PM #

If viewers would actually look at these video presenations, they would have a lot fewer questions, and therefore fewer wrong impressions about Rise of flight.

How many know anything about the medals being shown in this interface video?  Has anyone cared to investigate the decorations displayed, and the awarding countries they represent?

I see French medals, and British medals too!

Before you create your own assumptions, do some easy research, and you might answer your own questions first.

dutch → 3/13/2009 8:03:57 PM #

FlyXwire, Loft mentioned about changing country roundles somewere in the 2008 blog, so its just a mater of changing the colors. Another point is that we all should read the interview at WWiAirCombat.com, nice topic about the online issue.
This online topic could be a problem, main flysim buyer is little bit conservative and the shooter gamer (the biggest market) is spoiled with better game graphics (see Killzone2 on the PS3).

FlyXwire → 3/13/2009 9:01:26 PM #

We live in a lazy, instant gratification world we do!

We also can't be trusted to be paying for what we're suppose to be buying.

Bit torrent downloads, copied game disc, cheaters in multiplayer, cracked codes, and bragging pirates and hackers online!

This hobby is it's own worst enemy, and then we have the nerve to complain about companies trying to prevent us from stealing their products that they hope we will want to buy and enjoy instead.

So point the finger around, and if you've never copied or downloaded a product you didn't pay for, then thank you, but if you have, you've spoiled it for all the rest of us!

Could an online connection requirement be a deterrent for greater RoF sales, probably so!  I don't like the idea either, but I guess it's a business decision by a business that doesn't what it's own users to be ripping it off.

dutch → 3/14/2009 6:00:00 AM #

he FlyXwire for your mind and healht, I never had cheated in multiplayer and I have only one disk copy from RB3d, why because my RB2+3Dpath was worn out because of the many times I played RB and the RBgame is very hard to find. For CFS3path (like OFF3), FE, BoB2 and IL1946 I have all the cracked ex-files (= nodisc files) why: I want to spare my disc, after a while of using the disk will become worn out and you get a failure. Buying another disk, hmmm not available any more. Is this illegal, I think not, disk are all legal.
But I can remember that I had allso payed for games that are no good, is this illegal from the publisher, no, even he had ripped me in my pocked. Admiting this was before the internet thing, so no demo or referance.
Still have my opinion, the main WW1 flysimmer is a conservative person so this online thing could be a to hudge step for him for buying. Personally I do not care, but if there is no campaign mode in it, it looks to be no, its not my game.
Lets wait when Neoqb publishes the game, still no release date.

Catfish → 3/14/2009 10:21:52 AM #

Hello FlyXwire,
you know i could write tons of answers to this, but i will let it be, for the better. But i will not let this statement of yours uncommented. It may be a bit polemic, but it is also true.
" ... and then we (sic!) have the nerve to complain about companies trying to prevent us from stealing their products ... "
"WE have the nerve" ?!
A company imputes that i would steal their product, if they would not make it impossible to use it without internet access ? Who has some nerve her ?! If "the company" behaves like that and distrusts all potential future customers in a way like that, i must say i do not want to be a customer of this very company, it is simple as that. Maybe we should all spend a few weeks at Guantanamo or in a Gulag prior to potential damage to this holy industry crap ?
There are enough other possibilities to protect a product, be it even this malware "Starforce" rootkit, but this online way it can control what you do with the sim, when you do it or prohibit it at all. Maybe unintended now, but very well possible, anytime. As well they may sooner or later charge money for it. And if the company fails you put your disk in the bin ?
I may still buy it, not much good WW1 sims around, but no customer nor software deserves this kind of "solution".

Apart from this: Everyone is entitled to have his or her own view and opinion, and after 27 years in the PC branche THIS is MINE.

Thank you for reading,
greetings,
Catfish

GroseBier → 3/14/2009 10:55:35 AM #

left 15 days before firs quarter end Smile

migl.sant → 3/14/2009 11:08:26 AM #

Hello all!
ROF team, don't forget one thing, if you entended to publish a online sim you are cutting or legs. We lovers of flight sims are a minority comparing with other gamers, and if you going to your bet ahead i think only 25% will buy this game. My internet is limited like many others. PLEASE don't do that. I WONT TO BUY THIS GAME and practice before to play it online. Do you see the point???

FlyXwire → 3/14/2009 11:47:46 AM #

Everyone does have an opinion, but some are unfounded, or even wholely incorrect.  Having an opinion is not proof of anything other than that some degree of personal or collective judgement has been arrived at, and then sometimes opinions change, and sometimes circumstances change.

I think there's has been quite an ammount of public access to RoF's development process these past three years, something probably not common to other commercial game developments we've seen.  In the end I wonder if the GT/NEOQB Team would have done the PR pitch completely different, and only issued a few screenshots every quarter, or half year or so.  To a degree I think it can be difficult witnessing game development in the raw, and to understand that sometimes there's not perfect solutions to every question.  

I once called for a boycott and letter writing campaign against the release of the WWI arcade sim Wings of War, because its publisher Destineer had axed a more promising sim called Knights over Europe in a business decision between the two developments.  A few months later, after it was evident that nothing would resurrect KOE, I bought Wings of War too.  One of my fellow boycott members called me on my decision to go back on my promise, of having threatened never to buy WoW, or another Destineer product.  In the final analysis he was right, and I was wrong.  I took the experience to heart, and reflected on it, and tried to commit myself never to promise to do something that might be against my own self-interests in the long run.

Much of this negativity about RoF's online connectivity may turn out to be much the same.  Many sim enthusiast who now profess to know how this sim will play or perform, and that pledge they'll never buy RoF because of its copy verification/stats-uploading/patching connectivity requirements, will be reversing their decisions I think.  Certainly we all have the capacity to overstate are intentions (I've been there done that).  

Today it's "think twice", and to try to think "long term", and to avoid being foolish as a consequence.

heady89 → 3/14/2009 11:56:30 AM #

First of all, Thank you very much to the Rise of Flight Development team for producing and developing such a quality title, im a huge fan of any types of simulators and been a dedicated players since years back with sims like IL2, Lockon, OFP etc.

Anyway a lot of people here in the comments section makes me sick, they've(the developers) every right in the world to protect their products with any means they feel is neccessary(its their product not yours and you agree with their terms as soon as you buy the product), yes it's as simple as that. I agree totaly with FlyXWire, for once his a dude with reason amongst a bunch of ungreatful pricks here.

Secondly some people states ; "What will i do in 5 years if the company drops the login servers due to no more support of the game", IF something like that would happend which it wont, they would simply remove the login requirement so you can play it freely , just like EA stated with Mass Effect, when people went berserk without researching anything.

Another thing.., yes alot and alot of people play games offline, but internet is common theese days , even if you dont play online the majority still have a broadband connection of some sort. If you're then required to be on the internet while playing single player then live with it, its not like this would be the first game with a login function and a check vs the master servers.

We should be greatful of all theese east developed games and that they even get ported/developed to the western market theese days since more and more doesn't due to the West market being more casual and arcade than the east.

Bert Shaft → 3/14/2009 1:16:55 PM #

heady89...... Theres no need to insult people on here and call them  "ungreatful pricks" (ungrateful actually) just because they have a different opinion to you so grow up!

The RoF developers have every right to protect their product, no one has said otherwise  but people have a right not to buy their product  if they are not happy about something and quite clearly a lot of people are not happy and a bit wary about Online connectivity for offline mode.

FlyXwire writes... "Could an online connection requirement be a deterrent for greater RoF sales, probably so! I don't like the idea either, but I guess it's a business decision by a business that doesn't what it's own users to be ripping it off".

This comes down as to what size and type of user base RoF are hoping to attract.
I dont think that the user base will be that big anyway no matter how good RoF is simply because the subject matter probably wont appeal to most younger PC Gamers (its their loss though,is'nt it!)
So for me the question is, will RoF be aimed at  the small select few who they will depend on for future  sales of downloadable content a la iRacing, or will they try to put RoF in the big time as far as sales go by using something like Steam to sell RoF.

Whatever happens will happen though and I will very probably buy RoF as long as there is no nasty Starforce with it.

Rama → 3/14/2009 2:14:18 PM #

@dutch
Don't worry... there will be a campaign mode.

dutch → 3/14/2009 3:57:40 PM #

@rama, PFFFFF, I'm so happy now, as I earlier mentioned count me in for this game. Love WW1 fly sims.

heady89 → 3/14/2009 5:09:22 PM #

@ Bert Shaft..

Yes i apologize for my insult, i got caught up , it's easy these days seeing that there's so many careless people spitting out unnecessary comments everywhere at devs , youtube , gtrailers.com etc etc..

Anyway i fully support their decision even if they would put starforce or anything into it, my decision is that i want to support the devs and play this game, then the copy protection doesn't matter to me.

People usually take it way to serious and overreact, but everyone has a right to make up their own choice and either you buy it or you don't.

JG52Uther → 3/14/2009 9:10:48 PM #

I was really looking forward to this game,but now,after seeing the 'online only' information,I don't think I will buy it.
Another sale lost.

heady89 → 3/14/2009 9:47:15 PM #

Seeing as a lot of people here seem to boycott the game just because of the online requirement. Seriously if you're truly looking forward to it, then no copy protection or online requirement should stop you unless you can't be online due lack of broadband. (The only logical explanation)

Why would a fan suddenly turn his back onto a game his been looking forward to so long because of something like this? For one it has absolutely nothing to do with the game/engine/gameplay itself its a just an protection feature. If you boycott it due to that you probably weren't even close to buying it anyway or you're looking for an excuse to get it the illegal way.

No matter what you decide, stand by your choice and if you decide to not buy it then for god sake do not download it illegally, that's just the wrong way to go if your looking to make an impact on the industry with your boycottingish... eventually we'll have no games at all.

Just look at how thin the Simulation market really is and start support them if you like them. If not.. then at least don't destroy whats left.

migl.sant → 3/14/2009 10:21:52 PM #

@heady89
I love flight sims and i have all the series of IL2 (i bought them) i only turn my back to this game because my internet is limited. like a said, only 25% in this blog will buy this game and you are on the list.
The neoqb team are making a good game and im happy to see their work. i agree with copy proteccion but you know very well craks is comming out every day tell me one game you dont find a crack??? I i dont think this idea will work. They will lose many fans because this "stupid" idea of markting.
Yes im very sad. And sorry rof team but i cant have a better net so please reconsider your idea.

godzilla61 → 3/15/2009 1:15:19 AM #

I was so looking forward to RoF, but now with the requirement of having to connect on line just for SP? There has to be a better way at least for the SP aspect of the game. All over the world people are facing hard times and hard financial choices including myself. The high speed internet I enjoy today I might not have a few months down the road and that even includes dial-up. In all honesty internet connection for most people is an expendable luxury they can do without if money is tight. My hope was I would at least be able to enjoy this revolution in flight sims even if I had to give up the internet for awhile (until better times). Unless there was a mistake in the interview translation it looks like I will be also sitting on the fence as far as RoF is concerned for now. Once I'm sure of how things will turn out as far as being able to sustain internet connection I'll purchase neoqb RoF....if their still around. This probably isn't the best business model for a company to follow at this point in time, making a nich product appealing to an even smaller (probably?) customer base...time will tell.

lubcke → 3/15/2009 12:19:14 PM #

I understand developers hopes to protect this product, but I don't think it will work. Some will buy the game, some will use pirated version, business as usual. Those who cry out loudest probably will use pirated version...
And yes most likely with pirated version you wont be able to play online.

FlyXwire → 3/15/2009 1:14:23 PM #

Guys,

I've been trying to wrap my hands around the online connection requirement for playing single-player missions in RoF. I think most of us can accept the necessity of having good broadband service for multiplayer gaming of course, but why a required IP connection for single-player too? Quite frankly, this requirement has come as a bit of a shock, even to us primarily MP-focused fans too. However, perhaps the online "on" requirement is an acknowledgment that RoF is a game design that has evolved needing internet connectivity as being part of its basic delivery system, and that this fact is integral to the success of the sim's long range business plan. If a company considers the concept of delivering content, even the basic game package as downloadable content (like through Steam for example), and in sustaining revenue growth over time by selling new content, managed via online transactions, then the whole need for an IP connection becomes self-evident.

Stating this in basic terms, RoF probably isn't designed to make money from the sales generated from the core sim release, or to sustain itself into the future from this, but will do so by future sales of downloadable content, and for this delivery to occur, the retail end-user must have an IP connection.

When I first heard of the online "on" requirement for playing RoF, I thought it must have been a mistake, or maybe an overstatement of part of the sim's connectivity function. Now I'm beginning to see why basic connectivity, and let me insert *basic content verification* is seen as fundamental to the sim's success, as the sim's financial success will come from downloadable content transactions, not from selling the core product.

Taking it a bit further, and supposing that the downloadable content is the primary revenue stream required for the project's success, requiring authenticity verification of this content becomes all important to ensure the financial return on its delivery. Understanding that it is through the delivery of future content where Neoqb and its partners hope to turn a profit on their investment, that a primary need for anti-piracy checks does understandably become part of the sim's overall design requirement, and this is how the IP "on" connectivity functions. Folded into the content verification function, comes all the additional support functions of upgrade patching, as well as the MP game features of online stats, and integrity management, etc..

After a few weeks now of speculating about the extent of this internet connectivity issue, perhaps the requirement can be understood in the most basic terms, online connectivity is integral to the delivery of content, and the management of anti-piracy, and integrity verification functions for RoF as a commercial product. The delivery of future add-on content is where Neoqb and partners will achieve a return on their financial investment, and not from the core sim sales. It is imperative therefore, that customers have an online connection for downloading content, and to verify that users have paid for this content.

We have learned recently that a demo of RoF is being planned. So for potential buyers of this sim, all one need do is consider the potentials displayed after trying the demo, and then to decide if we want to buy the retail product, with the knowledge that it is through content verification and expansion sales that Neoqb and partners hope to make the returns on their investment. With this acceptance, is the understanding that delivery of expansion content, its anti-piracy and anti-cheat managment, as well as game patching and upgrading will come only via the sim's online "on" requirement.

Catfish → 3/15/2009 6:03:31 PM #

Hello,
maybe i was a bit harsh, but with some years of experience in this business you will not make me change my mind. Still I will most probably buy the game, as i said before.

Still, why should we even buy the game if we have to be online for the whole time we want to play it, single or mp ? Proposal for the devs, and maybe this is already their concept:

Do it like with another sim (which name i forgot), where you have to be online to play, but do not need any install or disk at your home pc. Log on, load the game and play. Pay for every minute. Then log off after you have enough. This is the direction things seem to develop. Nice concept you say ? Again, not for me. Sometimes customers should nip things in the bud, this is turning into an ugly direction.

Thanks,
Catfish

godzilla61 → 3/15/2009 6:37:12 PM #

Yes but no matter what their sales strategy is, it's still going to lose potential sales to customers just because of the required IP connection for SP. They are making an huge assumption of the buyer having uninterupted internet connectivity after buying the base unit, just to drive the sales of add-ons to make their money.
While I personally feel RoF will probably be in a class by itself as far as flight simulators go, the whole problem of "if you can't connect you don't SP" will be a huge negative for neoqb to overcome, I just don't see how they can spin this into a favorable light. I could understand this whole marketing scheme better if RoF was strictly an MP only game like War Birds or Aces High, were it's more about the MP aspect then the SP aspect.
So the speculation is that they are planning on making the money on the add-on packs and not on base units sold? I don't understand that logic as you have to sell lots of base units to even contemplate selling lots of add-on packs, isn't this kind of putting the cart before the horse? I know if I was a bean counter for neoqb I would sleep much better at night knowing we sold 50,000 base units rather then 25,000. The lesser number means you would have too sell lots of add-on, where the larger number would give you somewhat of a cushion.
If I had neoqb ear I would ask them to PLEASE drop the required IP connection for SP, especially if this is being driven by sales of add-on packs and not strictly for anti-piracy purposes, which in the piracy case there are other means then the required IP connection route. If I or anyone buys RoF and then lose internet connection, RoF becomes nothing more then a new $50-$60 unusable piece of software, not because of the usual things that kill software like newer hardware and OS's. No sir, the only reason you can't play RoF SP is because you don't have internet connection? OUCH!
Well I'm really done with the soap box now, it really seems out of our hands now anyway. Until it's released I'll keep hoping for the best end result.

migl.sant → 3/15/2009 7:24:45 PM #

Hey guys we are only making a speculation about this.
I think its time to neoqb give us a real answer about this doubt.
Its strange but we are on the official web site and all the importante news, like the release date, i know it looking on other web site. Now its a first look of this game that i know it by a post of a member of this blog. WHY the importante news they dont post them here? We (future costumers) have the right to know, what they are selling to us. I dont mind if i have to pay for more planes or more missions or to have register online after buy the game! What i want is to play it in SP withought internet connection. And I want, hooooo YES I WANT to play with and agaist you guys. Laughing

FlyXwire → 3/15/2009 7:30:15 PM #

If Neoqb were to offer the base package for free, and then charge for add-on aircraft only, most would probably see no problem in the online connection requirement.  This would reflect a pure MP microtransaction game concept, except then I would wonder why they would even think of catering to the single-player fan, go MP only!

As it is now, there's a single-player component, with a career mode, and a mission editor planned, and all you have to do is play the demo, decide if you like what you see, and then decide if you what to buy the base sim, with full knowledge that an IP connection is required.  This is at least a verification that you have the capacity to download future content, otherwise, why would anyone be buying RoF only to fly 2 aircraft?

Smosh → 3/15/2009 10:22:55 PM #

No one is is disputing or has a problem with the fact that we will  have to download future content. This is pretty much the same as any game that is released (patches/mods etc). What people have a problem with is the need to remain connected to the net at all times to play this thing in Single Player mode.

How long before we see something like the following...

"We cannot connect you to the server. This game is now at version 2.0 You have version 1.0. Please purchase the plane addon to update you to the correct version"

While that scenario is hypothetical, it's not that far a stretch of the imagination. At that stage they've got you by the balls.

godzilla61 → 3/15/2009 11:03:25 PM #

Hey I bought FE and that only had three flyables, I didn't care. RB3D even with all the great mods wouldn't run on my PC anymore and I wanted a WWI sim badly. At the time I didn't know FE had all those mods and user added planes but even if FE didn't I still would have been happy.

FlyXwire → 3/15/2009 11:05:34 PM #

Smosh, I think the RoF IP scheme is even more diabolical than that, as it requires SP fans to start thinking in terms of online requirements, readying users for transitioning to full MP gameplay in the future. This is probably why the SP and MP modes can be seen as being broadly similar in RoF.  So before you know it, no one will say they're strictly a SP RoF gamer anymore.

It's an insidious plan, true, but it's the future for those who can make the connection.

Seriously though, I wish the IP verification could disconnect or reconnect during SP gameplay too, because being unable to continue a mission because your internet connection has failed midstream, seems like an problem just waiting to happen (too often).

heady89 → 3/16/2009 6:56:54 AM #

About flyables..

Flyables does NOT equal quality.
I'm sure i'd rather have a few very very detailed flyables than dussins of half done. Just look at DCS series which is since a few months back currently the most realistic simulator at the market.

They've only one flyable which makes just that aircraft ultra realistic, sure their planning to add more aircrafts but their spending about 1-2 years on each one.

www.digitalcombatsimulator.com (for people who don't know what im talking about)

Quantity doesn't equal Quality

SE_Aetos → 3/16/2009 10:02:46 AM #

"We cannot connect you to the server. This game is now at version 2.0 You have version 1.0. Please purchase the plane addon to update you to the correct version"

I can't seem to find the source now, (I think it was written in a russian forum) but it was my understanding that you are paying to "FLY" the plane.  So, if I only buy the allied planes, it will not prevent me from flying against those who bought the German planes (either in MP or SP).  So I don't think the IL2 cycle (if wanting to play online) of having to buy an update every three months will occure here.  

Someone correct me if it has been verified otherwise...

migl.sant → 3/16/2009 10:08:45 AM #

Hey guys i have got some answers:

Neoqb was kind enough to provide WWI Air Combat with some answers to some recent speculation about Rise of Flight regarding copy protection, as well as other questions regarding a demo of the game and internet connection requirements.

1. Will there be a downloadable beta or game demo? If so, is there a timeframe on when it will be released?

We plan to release a free demo-version of «ROF». Release dates TBA. We will publish all information regarding demo-version on our blog.

2. Other than a downloadable version of the game, will non-Russians be able to buy a boxed version of the game? Any chance at a "collector's edition" of the game?

Our main target is to reach every interested user and to make «Rise of Flight» available for everyone. That's why we are taking every possible option (Russian and foreign publishers) in order to deliver our product to our customers in a hard and digital copy. Collector's edition will not be available outside Russian market. After master-disk release we will publish on our blog the list of counties where the game in a box set will be available.

3. Do I need an internet connection to play ROF?

Yes, because first of all we are talking about online service, where you can get together with many other people with same interests, where you can get in groups and play against other users or AI and many more.

4. What kind of copy protection is used in ROF?

User online authorization, which processed in game GUI each time you startup "Rise of Flight".

5. Can I play ROF in offline mode?

No, you can't.

6. If an internet connection fails while playing ROF, what will happen? Can I start the next mission? Same with career mode, what will happened with my statistics?

"Connection error" message will appear and you will not be able to continue without proper internet connection, thus all statistics will be lost. But if connection to the internet will be reestablished before the end of the mission this problem might not appear. Please note that multiplayer mode will crash due to lack of internet connection.

7. If an internet connection is required, what amount of traffic (in/out) will there be within one hour?

In multiplayer mode, depending on eventfulness, there will be considerable amount of traffic.
In singleplayer mode (single mission, training, career) - the amount of traffic will be minimal (only statistics and system messages)

8. What advantages will I have when playing ROF (online connection)?

- Most of game settings are saved (backed up) on our master-server. (After terminal change all settings will be transferred automatically)
- Integrated statistics system
- The rules of our game will not change (the same rules apply for all users) in multiplayer and single player mode. Thus both modes will provide competitive game play for all users
- We do not have content scramble system, thus there is no problems.
- Possibility to update game (most of game files) without any downloading and installing.
- And many more

9. Can I download patches separately? How do I install them? (do I need to have an internet connection)?

- The system works automatically. All available patches will be downloaded and installed automatically each time user startup the game.
- In order to provide competitive game play for all users (fair play) you will only be able to run your game if you have the latest patch installed on your system
- To download the latest patch (update) your pc should be connected to the internet.

10. Can I play unpaid versions of ROF (early versions) if I [ed: don't] have an internet connection?

No, you can't

11. What is the patch size?

From 50 up to 200 Mb.

Source and new sreenshots: http://wwiaircombat.com/

Vongraz → 3/16/2009 10:24:42 AM #

migl.sant thank you
...also if so... the badnews are confirmed :-(

Catfish → 3/16/2009 11:31:14 AM #

Hello,
"thanks" - this confirms what we all did NOT want to hear.

They said
"Our main target is to reach every interested user and to make «Rise of Flight» available for everyone."

Seems they meant "Everyone" with an internet connection, willing to be online for the whole time of playing. What an ugly concept. Who did invent this BS ?

What i already said:
There are enough other possibilities to protect a product, be it even this malware "Starforce" rootkit, but this online way it can control what you do with the sim, when you do it, or prohibit it at all. Maybe unintended now, but very well possible anytime. As well they may sooner or later charge money for it. And if the company fails you put your disk in the bin, let alone crappy internet connections, throwing you out of the game at any time as long as the company provides this "service". No customer nor software deserves this kind of "solution".

Catfish

AND I DID ENTER THE CORRECT SECURITY CODE THANK YOU

migl.sant → 3/16/2009 2:08:43 PM #

Because i post the answers for your doubts (did their job)they will made a special version for me to play it offline. Laughing (i'm kiding)
You are right "catfish" For me the problem is the crappy internet connection i have.

US95 Gabi → 3/16/2009 2:59:22 PM #

Most annoying for me: because net connection is REQUIRED for SP, if/when the server goes off, you CAN NOT play your game anymore. When, some time in the future, they will go off permanently, you can throw the game away.
Note the links: REQUIRED NET + SP = absolute dependency of SERVER (and NET)

Von Doom → 4/15/2009 10:09:36 AM #

And the russians killed the game,dumbasses!!

Von Doom → 4/15/2009 10:12:59 AM #

and sold their soul to steam!!

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